Player Matchup

Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold I
 
Hades
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Flaccid Rambo 1
Sun Wukong
Gold V
Level 125
God Stats
14W - 6L
1,913 SR
Queue Stats
84W - 65L
1,506 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
ReguIar 87
Kumbhakarna
Gold III
Level 127
God Stats
8W - 10L
1,524 SR
Queue Stats
98W - 112L
1,444 MMR
Party 1
Hou Yi
Hou Yi
Gold II
YSL Interlude
Hou Yi
Gold II
Level 123
God Stats
22W - 20L
1,669 SR
Queue Stats
51W - 57L
1,548 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,621 SR
1,499 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,388 SR
1,490 MMR
Hun Batz
Hun Batz
Silver I
 
Hun Batz
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Gold I
Jrborges52
Hachiman
Gold I
Level 147
God Stats
18W - 15L
1,448 SR
Queue Stats
455W - 469L
1,551 MMR
Solo
Athena
Athena
Gold II
PerfectCrowd30
Athena
Gold II
Level 89
God Stats
14W - 25L
1,316 SR
Queue Stats
273W - 254L
1,512 MMR
Solo
Scylla
Scylla
Silver II
ShaDow Fl0
Scylla
Silver II
Level 109
God Stats
4W - 6L
1,344 SR
Queue Stats
24W - 28L
1,396 MMR
Party 2
Zhong Kui
Zhong Kui
Gold III
mr-gucc
Zhong Kui
Gold III
Level 159
God Stats
10W - 9L
1,333 SR
Queue Stats
263W - 261L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 0 / 0
3,600
720
0
1,821
434
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
 
Hades
6
0 / 0 / 0
3,436
687
0
1,649
519
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Sun Wukong
Flaccid Rambo 1
Sun Wukong
6
1 / 0 / 0
3,883
777
2,367
2,606
1,713
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
ReguIar 87
Kumbhakarna
4
0 / 0 / 0
3,031
606
92
432
116
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 0 / 0
3,259
652
877
1,641
355
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
OdinHeimdallrBastetSusanoThor

VS

Bans
KukulkanEsetKing ArthurPoseidonMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
5
0 / 0 / 0
3,417
683
74
1,991
410
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Hachiman
Jrborges52
Hachiman
5
0 / 0 / 0
3,222
644
810
1,335
167
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
903
181
0
0
0
Scylla
ShaDow Fl0
Scylla
6
0 / 0 / 0
3,257
651
773
266
48
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
mr-gucc
Zhong Kui
6
0 / 1 / 0
3,395
679
1,271
4,046
2,181
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
0
0
0
W
Hades
 
Hades
0
0
0
0
L
Hun Batz
 
Hun Batz
0
0
0
0
W
Sun Wukong
Flaccid Rambo 1
Sun Wukong
1
0
0
1
L
Hachiman
Jrborges52
Hachiman
0
0
0
0
L
0
0
0
0
W
Kumbhakarna
ReguIar 87
Kumbhakarna
0
0
0
0
L
Scylla
ShaDow Fl0
Scylla
0
0
0
0
W
0
0
0
0
L
Zhong Kui
mr-gucc
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,336
Damage
2,928
8,149
Taken
7,638
3,137
Mitigated
2,806
4,910
Healing
4,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
0
0
0
1,291
1,821
434
0
0
1,821
0
14,130
W
Hades
 
Hades
0
0
81
1,378
1,649
519
0
773
876
15,808
0
L
Hun Batz
 
Hun Batz
74
0
0
1,214
1,991
410
0
0
1,991
0
14,196
W
Sun Wukong
Flaccid Rambo 1
Sun Wukong
2,367
892
0
1,316
2,606
1,713
0
1,271
1,335
0
13,340
L
Hachiman
Jrborges52
Hachiman
810
382
0
690
1,335
167
0
92
1,243
0
9,580
L
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
ReguIar 87
Kumbhakarna
92
23
0
0
432
116
0
0
432
4,875
0
L
Scylla
ShaDow Fl0
Scylla
773
0
0
0
266
48
0
0
266
13,591
0
W
877
440
0
844
1,641
355
0
0
1,641
0
9,758
L
Zhong Kui
mr-gucc
Zhong Kui
1,271
87
0
2,668
4,046
2,181
0
0
4,046
13,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,209
Gold Earned
14,194
134
Minions Killed
106
0
Camps Cleared
0
432,158
Distance Traveled
338,144
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,600
720
41
8
0
91,295
2
W
Hades
3,436
687
34
7
0
79,440
1
L
Hun Batz
3,417
683
38
8
0
102,040
0
W
Sun Wukong
3,883
777
26
5
0
83,800
0
L
Hachiman
3,222
644
18
4
0
61,854
1
L
Athena
903
181
0
0
0
0
0
W
Kumbhakarna
3,031
606
10
2
0
100,652
0
L
Scylla
3,257
651
22
4
0
87,860
2
W
Hou Yi
3,259
652
23
5
0
76,971
2
L
Zhong Kui
3,395
679
28
6
0
86,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role