Player Matchup

Hel
Hel
ExpirationDate
Hel
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 52L
1,339 Elo+
Solo
Pele
Pele
FlappyHappy
Pele
Level 106
God Stats
2W - 5L
1,803 SR
Queue Stats
10W - 12L
1,460 Elo+
Solo
Bacchus
Bacchus
GSKtony
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,324 Elo+
Solo
Team Averages
Level 79
1,601 SR
1,375 Elo+

VS

Team Averages
Level 59
1,483 SR
1,527 Elo+
Merlin
Merlin
RaddixTM
Merlin
Level 86
God Stats
5W - 7L
1,500 SR
Queue Stats
22W - 23L
1,607 Elo+
Party 1
Horus
Horus
Teenobu
Horus
Level 59
God Stats
2W - 3L
1,464 SR
Queue Stats
24W - 22L
1,642 Elo+
Party 1
Zeus
Zeus
miracle74
Zeus
Level 33
God Stats
17W - 22L
1,484 SR
Queue Stats
61W - 84L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
8,116
580
4,877
10,863
6,579
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
7 / 4 / 1
10,660
761
8,344
11,927
3,528
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
GSKtony
Bacchus
10
2 / 4 / 6
9,604
686
7,995
17,016
16,341
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
RaddixTM
Merlin
12
5 / 4 / 4
10,608
758
9,198
7,578
2,389
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
Teenobu
Horus
13
8 / 0 / 4
11,435
817
12,145
12,466
9,370
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
10
0 / 6 / 10
9,114
651
11,220
9,051
2,824
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
9
Kills
13
13
Deaths
10
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
7
4
1
1.88
L
Bacchus
GSKtony
Bacchus
2
4
6
1.25
W
Merlin
RaddixTM
Merlin
5
4
4
1.75
W
Horus
Teenobu
Horus
8
0
4
10
W
Zeus
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,216
Damage
32,563
39,806
Taken
29,095
26,448
Mitigated
14,583
8,488
Healing
5,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,877
1,158
1,694
2,495
10,863
6,579
104
5,499
5,364
23,880
0
L
8,344
1,443
0
2,388
11,927
3,528
0
5,820
6,107
0
49,239
L
Bacchus
GSKtony
Bacchus
7,995
1,038
468
1,443
17,016
16,341
35
9,187
7,829
15,975
0
W
Merlin
RaddixTM
Merlin
9,198
606
0
660
7,578
2,389
1,473
2,998
4,580
35,009
0
W
Horus
Teenobu
Horus
12,145
6,746
1,034
2,304
12,466
9,370
1,098
5,704
6,605
0
22,515
W
Zeus
11,220
504
960
920
9,051
2,824
127
4,194
4,857
34,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,380
Gold Earned
31,157
139
Minions Killed
138
0
Camps Cleared
0
774,291
Distance Traveled
761,341
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,116
580
47
3
0
213,282
2
L
Pele
10,660
761
80
6
0
273,453
4
L
Bacchus
9,604
686
12
1
0
287,556
4
W
Merlin
10,608
758
68
5
0
242,391
3
W
Horus
11,435
817
23
2
0
284,506
2
W
Zeus
9,114
651
47
3
0
234,444
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role