Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Aranha Zika
Khepri
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,291 Elo+
Party 2
Izanami
Izanami
HarMoniccS
Izanami
Level 108
God Stats
1W - 0L
1,315 SR
Queue Stats
24W - 28L
1,599 Elo+
Solo
Team Averages
Level 130
1,438 SR
1,463 Elo+

VS

Team Averages
Level 109
1,632 SR
1,560 Elo+
Cerberus
Cerberus
Abyss Dragon24
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 85L
1,555 Elo+
Party 1
Fenrir
Fenrir
OrendiTheChaos
Fenrir
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 48L
1,614 Elo+
Party 1
Janus
Janus
oh Tentacion
Janus
Level 117
God Stats
5W - 3L
1,896 SR
Queue Stats
120W - 127L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
4 / 1 / 3
7,672
697
9,585
3,571
1,077
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
8
0 / 1 / 6
7,287
662
4,272
4,056
2,242
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
HarMoniccS
Izanami
11
3 / 0 / 1
8,421
766
4,388
3,920
1,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
1 / 3 / 1
6,578
598
2,250
9,121
2,959
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 2
6,282
571
2,664
7,163
2,266
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 0
6,925
630
2,957
6,943
1,923
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
2
2
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
3
5.5
L
Cerberus
1
3
1
0.5
W
Khepri
0
1
6
3
W
Izanami
HarMoniccS
Izanami
3
0
1
3.5
L
0
4
2
0.25
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,245
Damage
7,871
11,547
Taken
23,227
4,719
Mitigated
7,148
2,958
Healing
3,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,585
68
0
489
3,571
1,077
0
1,305
2,266
28,748
0
L
Cerberus
2,250
163
67
1,609
9,121
2,959
0
5,387
3,734
13,350
0
W
Khepri
4,272
264
268
1,086
4,056
2,242
0
1,882
2,174
5,920
0
W
Izanami
HarMoniccS
Izanami
4,388
3,341
0
1,115
3,920
1,400
806
2,048
1,872
0
44,427
L
2,664
613
0
188
7,163
2,266
0
5,100
2,063
0
11,858
L
2,957
65
0
1,364
6,943
1,923
0
3,398
3,545
27,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,380
Gold Earned
19,785
148
Minions Killed
126
0
Camps Cleared
0
622,397
Distance Traveled
597,158
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,672
697
43
4
0
208,829
2
L
Cerberus
6,578
598
45
4
0
198,422
3
W
Khepri
7,287
662
12
1
0
212,074
4
W
Izanami
8,421
766
93
8
0
201,494
2
L
Fenrir
6,282
571
22
2
0
193,413
3
L
Janus
6,925
630
59
5
0
205,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role