Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
14W - 16L
1,356 SR
Queue Stats
87W - 142L
1,212 Elo+
Solo
Hun Batz
Hun Batz
Danii___12
Hun Batz
Level 13
God Stats
5W - 13L
1,438 SR
Queue Stats
73W - 97L
1,070 Elo+
Party 2
Artemis
Artemis
iDarknightYT
Artemis
Level 42
God Stats
3W - 5L
1,500 SR
Queue Stats
231W - 212L
1,026 Elo+
Party 2
Team Averages
Level 28
1,431 SR
1,103 Elo+

VS

Team Averages
Level 45
1,475 SR
1,334 Elo+
Achilles
Achilles
Nierex8
Achilles
Level 64
God Stats
7W - 15L
1,438 SR
Queue Stats
156W - 271L
1,347 Elo+
Party 1
Zeus
Zeus
alejandroms97
Zeus
Level 29
God Stats
1W - 5L
1,538 SR
Queue Stats
92W - 216L
1,315 Elo+
Party 1
Izanami
Izanami
jorge_andres9819
Izanami
Level 42
God Stats
4W - 8L
1,448 SR
Queue Stats
181W - 314L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
2 / 6 / 24
13,944
734
8,973
20,789
22,531
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Danii___12
Hun Batz
15
5 / 8 / 15
13,512
711
6,916
16,315
7,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
iDarknightYT
Artemis
18
22 / 6 / 7
16,659
877
33,209
18,012
6,123
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Nierex8
Achilles
16
16 / 12 / 3
15,597
821
21,248
28,865
12,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 11 / 11
11,283
594
9,406
14,757
4,161
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 7 / 5
12,536
660
14,526
14,539
4,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
29
Kills
20
20
Deaths
30
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
6
24
2.33
W
Hun Batz
Danii___12
Hun Batz
5
8
15
1.56
L
Achilles
Nierex8
Achilles
16
12
3
1.46
L
0
11
11
0.5
W
Artemis
iDarknightYT
Artemis
22
6
7
4.25
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,098
Damage
45,180
55,116
Taken
58,161
36,065
Mitigated
21,338
15,672
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,973
726
4,407
4,502
20,789
22,531
972
2,703
18,086
36,757
0
W
Hun Batz
Danii___12
Hun Batz
6,916
1,277
516
1,334
16,315
7,411
1,241
3,396
12,919
0
26,700
L
Achilles
Nierex8
Achilles
21,248
4,999
551
5,246
28,865
12,687
230
3,508
25,357
0
43,005
L
9,406
748
147
1,330
14,757
4,161
120
2,079
12,678
27,272
0
W
Artemis
iDarknightYT
Artemis
33,209
20,670
718
4,195
18,012
6,123
670
3,323
14,689
0
87,674
L
14,526
12,223
902
636
14,539
4,490
975
3,402
11,137
0
59,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,115
Gold Earned
39,416
185
Minions Killed
193
0
Camps Cleared
0
925,772
Distance Traveled
833,687
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,944
734
49
3
0
299,022
0
W
Hun Batz
13,512
711
44
2
0
335,314
2
L
Achilles
15,597
821
54
3
0
320,351
0
L
Zeus
11,283
594
36
2
0
216,760
3
W
Artemis
16,659
877
92
5
0
291,436
0
L
Izanami
12,536
660
103
5
0
296,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role