Player Matchup

Horus
Horus
Black_Demon665
Horus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,667 Elo+
Party 1
Izanami
Izanami
IVDFN_Muaaji_
Izanami
Level 39
God Stats
12W - 6L
1,230 SR
Queue Stats
84W - 91L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
PRINZ_Ekinci
Baron Samedi
Level 106
God Stats
8W - 6L
1,500 SR
Queue Stats
69W - 75L
1,416 Elo+
Party 1
Team Averages
Level 53
1,410 SR
1,518 Elo+

VS

Team Averages
Level 44
1,529 SR
1,294 Elo+
Odin
Odin
RedVie31
Odin
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 105L
1,143 Elo+
Party 2
Anubis
Anubis
ShadowPancy97
Anubis
Level 39
God Stats
8W - 10L
1,588 SR
Queue Stats
118W - 141L
1,350 Elo+
Solo
Da Ji
Da Ji
XtaZ_Cov3r
Da Ji
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 136L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
8,590
477
527
3,472
966
Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
13
2 / 2 / 2
11,269
626
7,880
7,211
2,035
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
PRINZ_Ekinci
Baron Samedi
13
2 / 3 / 2
10,589
588
7,004
9,099
3,306
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
1 / 0 / 5
10,298
572
2,552
10,940
6,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 2 / 5
11,450
636
6,864
6,693
3,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
13
4 / 2 / 2
11,752
653
4,711
8,386
3,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
6
6
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Izanami
2
2
2
1.5
L
Baron Samedi
PRINZ_Ekinci
Baron Samedi
2
3
2
1
W
Odin
1
0
5
3.5
W
1
2
5
1.75
W
Da Ji
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,411
Damage
14,127
19,782
Taken
26,019
6,307
Mitigated
12,360
6,107
Healing
7,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
527
282
289
455
3,472
966
0
1,114
2,358
0
3,391
L
Izanami
7,880
7,082
842
982
7,211
2,035
617
2,791
4,420
0
56,038
L
Baron Samedi
PRINZ_Ekinci
Baron Samedi
7,004
332
622
2,917
9,099
3,306
230
2,991
6,108
40,369
0
W
Odin
2,552
468
0
2,643
10,940
6,081
278
2,542
8,398
0
18,059
W
6,864
90
282
2,738
6,693
3,032
1,059
3,351
3,342
56,063
0
W
Da Ji
4,711
894
561
1,724
8,386
3,247
1,325
1,942
6,444
0
53,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,448
Gold Earned
33,500
196
Minions Killed
207
0
Camps Cleared
0
666,195
Distance Traveled
972,648
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,590
477
10
1
0
87,786
0
L
Izanami
11,269
626
116
6
0
276,267
6
L
Baron Samedi
10,589
588
70
4
0
302,142
5
W
Odin
10,298
572
28
2
0
339,010
0
W
Anubis
11,450
636
111
6
0
324,090
0
W
Da Ji
11,752
653
68
4
0
309,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role