Player Matchup

Discordia
Discordia
ConeCave
Discordia
Level 27
God Stats
1W - 0L
1,704 SR
Queue Stats
8W - 10L
1,408 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tiguer_SpykeShot
Ah Muzen Cab
Level 28
God Stats
37W - 23L
1,659 SR
Queue Stats
104W - 85L
1,222 Elo+
Solo
Chaac
Chaac
tolongtosay
Chaac
Level 39
God Stats
10W - 7L
1,500 SR
Queue Stats
40W - 31L
1,285 Elo+
Solo
Team Averages
Level 31
1,621 SR
1,305 Elo+

VS

Team Averages
Level 48
1,367 SR
1,196 Elo+
King Arthur
King Arthur
The_Cthulhu98
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 130L
1,160 Elo+
Party 1
Set
Set
idler_owl
Set
Level 99
God Stats
3W - 6L
1,102 SR
Queue Stats
40W - 48L
1,279 Elo+
Solo
Geb
Geb
xXGOD_ElmoXx
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 92L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ConeCave
Discordia
10
2 / 3 / 11
9,663
690
7,843
5,941
1,240
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
tiguer_SpykeShot
Ah Muzen Cab
13
8 / 1 / 6
10,933
781
14,976
8,145
2,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
7 / 5 / 5
10,376
741
11,449
17,014
6,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
The_Cthulhu98
King Arthur
11
4 / 4 / 4
9,516
680
9,727
20,289
15,364
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 4 / 5
8,612
615
7,138
12,231
4,222
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 9 / 3
8,262
590
6,236
13,341
9,640
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
17
Kills
8
9
Deaths
17
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
ConeCave
Discordia
2
3
11
2.5
L
King Arthur
The_Cthulhu98
King Arthur
4
4
4
1.5
L
2
4
5
1.13
W
Ah Muzen Cab
tiguer_SpykeShot
Ah Muzen Cab
8
1
6
11
W
7
5
5
1.9
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,268
Damage
23,101
31,100
Taken
45,861
10,534
Mitigated
29,226
16,124
Healing
2,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ConeCave
Discordia
7,843
1,214
117
804
5,941
1,240
148
791
5,150
17,652
0
L
King Arthur
The_Cthulhu98
King Arthur
9,727
2,198
0
1,284
20,289
15,364
0
3,277
17,012
0
27,800
L
7,138
2,808
282
1,038
12,231
4,222
479
2,990
9,241
0
27,231
W
Ah Muzen Cab
tiguer_SpykeShot
Ah Muzen Cab
14,976
7,708
760
5,205
8,145
2,638
1,216
2,053
6,092
0
47,627
W
11,449
6,475
304
8,934
17,014
6,656
1,075
3,392
13,622
0
27,753
L
6,236
907
0
0
13,341
9,640
140
1,612
11,729
13,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,972
Gold Earned
26,390
121
Minions Killed
100
0
Camps Cleared
0
769,746
Distance Traveled
751,942
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,663
690
24
2
0
255,287
4
L
King Arthur
9,516
680
40
3
0
262,872
1
L
Set
8,612
615
42
3
0
255,448
3
W
Ah Muzen Cab
10,933
781
61
4
0
253,012
8
W
Chaac
10,376
741
36
3
0
261,447
1
L
Geb
8,262
590
18
1
0
233,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role