Player Matchup

Sun Wukong
Sun Wukong
Aracnido979
Sun Wukong
Level 158
God Stats
2W - 0L
1,278 SR
Queue Stats
104W - 102L
1,383 Elo+
Solo
Discordia
Discordia
Boyls
Discordia
Level 145
God Stats
18W - 21L
1,386 SR
Queue Stats
673W - 709L
1,289 Elo+
Solo
Hera
Hera
Gustavo Kcam
Hera
Level 155
God Stats
5W - 6L
1,285 SR
Queue Stats
118W - 109L
1,348 Elo+
Solo
Ymir
Ymir
JeSapelProuT
Ymir
Level 109
God Stats
5W - 6L
1,500 SR
Queue Stats
364W - 364L
1,431 Elo+
Party 1
Hel
Hel
MrKhoroness
Hel
Level 144
God Stats
7W - 9L
1,500 SR
Queue Stats
288W - 322L
1,424 Elo+
Party 1
Team Averages
Level 142
1,390 SR
1,375 Elo+

VS

Team Averages
Level 62
1,502 SR
1,374 Elo+
Ra
Ra
ElevenEvan127
Ra
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,232 Elo+
Solo
Apollo
Apollo
Kwisspy Bacon
Apollo
Level 43
God Stats
3W - 7L
1,500 SR
Queue Stats
615W - 620L
1,342 Elo+
Solo
Cerberus
Cerberus
Sliimslow
Cerberus
Level 61
God Stats
0W - 4L
1,500 SR
Queue Stats
155W - 170L
1,469 Elo+
Solo
Thoth
Thoth
nokigami-46
Thoth
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
154W - 158L
1,374 Elo+
Party 2
Nike
Nike
rin_61
Nike
Level 61
God Stats
9W - 11L
1,509 SR
Queue Stats
476W - 512L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aracnido979
Sun Wukong
20
3 / 2 / 19
11,970
630
15,326
22,716
26,747
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
Boyls
Discordia
20
13 / 1 / 12
13,985
736
44,602
9,374
4,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 1 / 11
12,483
657
17,469
21,140
8,651
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 3 / 21
11,705
616
10,948
24,502
21,917
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
3 / 3 / 13
11,502
605
10,691
14,596
6,566
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 4
12,857
677
17,343
19,647
8,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 7 / 4
10,669
562
9,017
19,377
7,504
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Sliimslow
Cerberus
17
1 / 7 / 5
10,444
550
14,467
30,933
34,880
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 6 / 4
11,078
583
10,710
17,607
6,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
rin_61
Nike
19
2 / 6 / 8
11,434
602
20,427
21,703
19,553
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
35
28
Kills
10
10
Deaths
28
76
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aracnido979
Sun Wukong
3
2
19
6.25
W
Discordia
Boyls
Discordia
13
1
12
19
L
5
2
4
3.5
W
6
1
11
11.5
W
3
3
21
4.5
L
1
7
4
0.43
W
3
3
13
3.17
L
Cerberus
Sliimslow
Cerberus
1
7
5
0.5
L
1
6
4
0.5
L
Nike
rin_61
Nike
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,036
Damage
71,964
92,328
Taken
109,267
68,102
Mitigated
77,236
60,754
Healing
53,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aracnido979
Sun Wukong
15,326
1,646
1,895
8,277
22,716
26,747
436
10,731
11,985
0
30,783
W
Discordia
Boyls
Discordia
44,602
1,028
1,957
2,397
9,374
4,221
369
3,980
5,394
74,023
0
L
17,343
1,688
15,024
12,423
19,647
8,705
595
15,995
3,652
66,664
0
W
17,469
4,721
921
5,055
21,140
8,651
2,084
9,843
11,297
49,026
0
W
10,948
1,165
940
1,339
24,502
21,917
48
9,963
14,539
20,189
0
L
9,017
3,160
3,475
3,574
19,377
7,504
1,095
15,694
3,683
0
23,879
W
10,691
1,613
29,904
8,069
14,596
6,566
922
8,003
6,593
22,922
0
L
Cerberus
Sliimslow
Cerberus
14,467
452
2,606
7,643
30,933
34,880
0
22,648
8,285
26,866
0
L
10,710
1,670
1,527
2,368
17,607
6,594
0
15,599
2,008
26,631
0
L
Nike
rin_61
Nike
20,427
2,424
2,891
1,595
21,703
19,553
154
13,774
7,929
0
38,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,645
Gold Earned
56,482
200
Minions Killed
210
0
Camps Cleared
0
1,437,545
Distance Traveled
1,493,693
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,970
630
22
1
0
227,224
0
W
Discordia
13,985
736
64
3
0
330,267
5
L
Ra
12,857
677
83
4
0
372,227
0
W
Hera
12,483
657
66
3
0
320,418
0
W
Ymir
11,705
616
17
1
0
244,970
0
L
Apollo
10,669
562
24
1
0
320,459
3
W
Hel
11,502
605
31
2
0
314,666
2
L
Cerberus
10,444
550
34
2
0
277,913
0
L
Thoth
11,078
583
39
2
0
258,496
1
L
Nike
11,434
602
30
2
0
264,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role