Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 27L
1,540 Elo+
Party 2
Chaac
Chaac
Burger NA
Chaac
Level 98
God Stats
5W - 1L
1,922 SR
Queue Stats
50W - 42L
1,506 Elo+
Party 2
Khepri
Khepri
GDC-Nautilus
Khepri
Level 41
God Stats
7W - 8L
1,689 SR
Queue Stats
54W - 55L
1,514 Elo+
Party 1
Kali
Kali
Mad_Hatter1771
Kali
Level 67
God Stats
0W - 1L
1,716 SR
Queue Stats
55W - 65L
1,520 Elo+
Party 1
Hera
Hera
WavyTungMustash
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,521 Elo+
Party 2
Team Averages
Level 52
1,665 SR
1,520 Elo+

VS

Team Averages
Level 64
1,572 SR
1,492 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 59
God Stats
19W - 9L
1,485 SR
Queue Stats
337W - 363L
1,356 Elo+
Solo
Heimdallr
Heimdallr
Evollep3
Heimdallr
Level 29
God Stats
30W - 21L
1,618 SR
Queue Stats
315W - 311L
1,561 Elo+
Party 4
Bastet
Bastet
Icy_Dragon09
Bastet
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
380W - 348L
1,524 Elo+
Party 4
Yemoja
Yemoja
Im The Tigger
Yemoja
Level 125
God Stats
2W - 0L
1,757 SR
Queue Stats
172W - 185L
1,394 Elo+
Party 3
Erlang Shen
Erlang Shen
KingNIneTailed
Erlang Shen
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 18L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 8 / 3
9,191
418
11,911
18,421
6,286
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
Burger NA
Chaac
16
2 / 3 / 2
9,870
449
15,083
17,657
23,066
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
12
0 / 4 / 1
8,561
389
6,818
13,015
11,240
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 7 / 2
7,448
339
4,634
14,856
5,276
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
12 / 8 / 1
11,125
506
21,302
13,029
4,120
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 11 / 7
11,488
522
10,804
17,160
6,389
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Evollep3
Heimdallr
18
9 / 1 / 9
12,474
567
19,215
12,314
5,193
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
20
7 / 2 / 12
13,351
607
13,279
15,795
6,775
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
6 / 2 / 13
13,156
598
9,254
17,518
15,671
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
KingNIneTailed
Erlang Shen
19
4 / 1 / 9
12,339
561
10,515
22,780
21,274
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
80
17
Kills
30
30
Deaths
17
9
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
8
3
0.56
W
Nu Wa
 
Nu Wa
4
11
7
0.68
L
Chaac
Burger NA
Chaac
2
3
2
1
W
Heimdallr
Evollep3
Heimdallr
9
1
9
13.5
L
Khepri
0
4
1
0.13
W
Bastet
7
2
12
6.5
W
6
2
13
6.25
W
Erlang Shen
KingNIneTailed
Erlang Shen
4
1
9
8.5
L
0
7
2
0.14
L
12
8
1
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,748
Damage
63,067
76,978
Taken
85,567
49,988
Mitigated
55,302
19,837
Healing
34,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,911
3,362
0
3,686
18,421
6,286
330
4,388
14,033
0
52,800
W
Nu Wa
 
Nu Wa
10,804
2,782
681
4,099
17,160
6,389
548
10,669
6,491
54,286
0
L
Chaac
Burger NA
Chaac
15,083
3,305
0
6,133
17,657
23,066
0
3,637
14,020
0
70,624
W
Heimdallr
Evollep3
Heimdallr
19,215
10,976
0
4,449
12,314
5,193
0
5,491
6,823
0
66,662
L
Khepri
6,818
648
99
2,678
13,015
11,240
403
1,545
11,470
34,649
0
W
Bastet
13,279
5,287
0
7,719
15,795
6,775
1,046
4,065
11,730
0
98,801
W
9,254
1,151
1,664
1,711
17,518
15,671
1,154
9,383
8,135
49,278
0
W
Erlang Shen
KingNIneTailed
Erlang Shen
10,515
5,016
0
14,264
22,780
21,274
1,599
2,973
19,807
0
89,506
L
4,634
2,446
754
5,089
14,856
5,276
809
2,260
12,595
0
30,484
L
21,302
3,380
0
1,398
13,029
4,120
621
8,228
4,801
75,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,195
Gold Earned
62,808
397
Minions Killed
480
0
Camps Cleared
0
2,073,031
Distance Traveled
2,039,343
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,191
418
75
3
0
378,380
0
W
Nu Wa
11,488
522
88
4
0
293,014
2
L
Chaac
9,870
449
108
5
0
426,769
1
W
Heimdallr
12,474
567
85
4
0
416,889
0
L
Khepri
8,561
389
55
3
0
468,928
6
W
Bastet
13,351
607
135
6
0
504,204
4
W
Yemoja
13,156
598
65
3
0
416,153
5
W
Erlang Shen
12,339
561
107
5
0
409,083
3
L
Kali
7,448
339
36
2
0
464,478
8
L
Hera
11,125
506
123
6
0
334,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role