Player Matchup

Jormungandr
Jormungandr
JeepersСreepers
Jormungandr
Level 119
God Stats
4W - 2L
1,457 SR
Queue Stats
39W - 29L
1,554 Elo+
Solo
Zeus
Zeus
PipeRock
Zeus
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 32L
1,228 Elo+
Solo
Thor
Thor
hamxd2018
Thor
Level 142
God Stats
9W - 7L
1,285 SR
Queue Stats
116W - 121L
1,375 Elo+
Solo
Team Averages
Level 99
1,414 SR
1,385 Elo+

VS

Team Averages
Level 46
1,553 SR
1,513 Elo+
Kukulkan
Kukulkan
Richardka94
Kukulkan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,184 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SneezyBee
Ah Muzen Cab
Level 29
God Stats
11W - 6L
1,660 SR
Queue Stats
36W - 17L
1,784 Elo+
Party 1
Vamana
Vamana
SuperVeterinar
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 97L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JeepersСreepers
Jormungandr
17
6 / 3 / 12
17,414
670
17,402
22,713
24,312
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
18
10 / 6 / 6
17,291
665
34,227
17,269
6,014
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
16
6 / 2 / 7
16,688
642
11,287
14,746
8,333
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Richardka94
Kukulkan
16
3 / 9 / 1
15,490
596
13,133
16,215
4,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
SneezyBee
Ah Muzen Cab
16
5 / 9 / 3
16,628
640
17,215
24,299
14,298
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 4 / 4
15,336
590
14,152
32,494
30,746
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
22
Kills
11
11
Deaths
22
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
JeepersСreepers
Jormungandr
6
3
12
4
W
Zeus
10
6
6
2.17
L
Kukulkan
Richardka94
Kukulkan
3
9
1
0.39
L
Ah Muzen Cab
SneezyBee
Ah Muzen Cab
5
9
3
0.72
L
3
4
4
1.25
W
Thor
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,916
Damage
44,500
54,728
Taken
73,008
38,659
Mitigated
49,335
7,192
Healing
20,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
JeepersСreepers
Jormungandr
17,402
3,186
0
4,914
22,713
24,312
994
6,900
15,813
70,186
0
W
Zeus
34,227
2,009
0
650
17,269
6,014
232
2,670
14,599
96,192
0
L
Kukulkan
Richardka94
Kukulkan
13,133
690
288
3,255
16,215
4,291
689
12,893
3,322
84,590
0
L
Ah Muzen Cab
SneezyBee
Ah Muzen Cab
17,215
6,430
0
5,329
24,299
14,298
1,934
15,518
8,781
0
74,662
L
14,152
5,609
0
11,816
32,494
30,746
0
24,030
8,464
427
51,068
W
Thor
11,287
2,466
0
1,628
14,746
8,333
952
4,123
10,623
0
54,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,393
Gold Earned
47,454
322
Minions Killed
286
0
Camps Cleared
0
1,382,579
Distance Traveled
1,371,910
42
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
17,414
670
91
4
0
495,885
17
W
Zeus
17,291
665
131
5
0
420,344
7
L
Kukulkan
15,490
596
131
5
0
427,192
7
L
Ah Muzen Cab
16,628
640
92
4
0
428,168
4
L
Vamana
15,336
590
63
2
0
516,550
5
W
Thor
16,688
642
100
4
0
466,350
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role