Player Matchup

Jormungandr
Jormungandr
DuckMarine
Jormungandr
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 14L
1,500 Elo+
Party 1
Horus
Horus
EirikSylta
Horus
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 53L
1,577 Elo+
Party 1
Thor
Thor
Fordens
Thor
Level 156
God Stats
44W - 17L
1,667 SR
Queue Stats
760W - 211L
1,551 Elo+
Party 1
Anubis
Anubis
GangstahLove
Anubis
Level 159
God Stats
84W - 36L
1,323 SR
Queue Stats
536W - 189L
1,478 Elo+
Party 1
Sol
Sol
Ornlu
Sol
Level 145
God Stats
14W - 5L
1,716 SR
Queue Stats
225W - 85L
1,520 Elo+
Party 1
Team Averages
Level 127
1,541 SR
1,525 Elo+

VS

Team Averages
Level 75
1,467 SR
1,523 Elo+
Vulcan
Vulcan
 
Vulcan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FfzDeCaPiTaToR
Sylvanus
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 53L
1,520 Elo+
Solo
Pele
Pele
Jungho
Pele
Level 41
God Stats
5W - 4L
1,385 SR
Queue Stats
48W - 73L
1,599 Elo+
Solo
Amaterasu
Amaterasu
silate
Amaterasu
Level 127
God Stats
0W - 3L
1,347 SR
Queue Stats
36W - 37L
1,446 Elo+
Solo
Artemis
Artemis
Професссор
Artemis
Level 33
God Stats
32W - 25L
1,602 SR
Queue Stats
77W - 56L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DuckMarine
Jormungandr
5
0 / 0 / 1
3,488
698
2,454
3,221
2,152
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
5
0 / 1 / 4
3,479
696
2,142
4,101
1,306
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
Fordens
Thor
7
2 / 0 / 1
4,274
855
800
1,850
472
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
6
1 / 0 / 0
3,645
729
279
1,218
353
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sol
Ornlu
Sol
5
3 / 1 / 1
3,822
764
3,179
1,924
349
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
2
0 / 1 / 0
2,647
529
824
847
173
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
4
0 / 2 / 2
3,042
608
1,222
3,779
1,699
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
Jungho
Pele
1
0 / 0 / 0
2,553
511
0
198
29
Mace

Mace

+10
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Amaterasu
silate
Amaterasu
5
0 / 1 / 0
3,245
649
2,003
4,237
2,760
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
2 / 2 / 0
3,351
670
3,210
2,680
573
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
2
2
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
1
0
0
W
Jormungandr
DuckMarine
Jormungandr
0
0
1
0.5
W
Horus
0
1
4
2
L
Sylvanus
0
2
2
0.5
W
Thor
Fordens
Thor
2
0
1
2.5
W
Anubis
1
0
0
1
L
Pele
Jungho
Pele
0
0
0
0
W
Sol
Ornlu
Sol
3
1
1
3.5
L
Amaterasu
silate
Amaterasu
0
1
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,854
Damage
7,259
12,314
Taken
11,741
4,632
Mitigated
5,234
6,604
Healing
5,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
824
509
0
250
847
173
0
279
568
4,004
0
W
Jormungandr
DuckMarine
Jormungandr
2,454
1,035
0
1,476
3,221
2,152
0
0
3,221
11,727
0
W
Horus
2,142
1,413
127
2,133
4,101
1,306
0
965
3,136
0
6,519
L
Sylvanus
1,222
671
198
1,320
3,779
1,699
0
2,119
1,660
6,316
0
W
Thor
Fordens
Thor
800
215
0
1,372
1,850
472
0
506
1,344
0
18,559
W
Anubis
279
75
0
916
1,218
353
631
318
900
12,733
0
L
Pele
Jungho
Pele
0
0
0
66
198
29
0
0
198
0
1,790
W
Sol
Ornlu
Sol
3,179
1,836
0
580
1,924
349
0
257
1,667
13,370
0
L
Amaterasu
silate
Amaterasu
2,003
875
0
2,540
4,237
2,760
0
2,454
1,783
0
13,817
L
3,210
2,597
87
643
2,680
573
0
1,060
1,620
0
8,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,708
Gold Earned
14,838
115
Minions Killed
63
0
Camps Cleared
0
469,980
Distance Traveled
308,506
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
2,647
529
5
1
0
30,130
0
W
Jormungandr
3,488
698
19
4
0
84,337
0
W
Horus
3,479
696
6
1
0
101,044
1
L
Sylvanus
3,042
608
13
3
0
83,338
2
W
Thor
4,274
855
49
10
0
112,017
0
W
Anubis
3,645
729
18
4
0
73,758
1
L
Pele
2,553
511
5
1
0
26,429
0
W
Sol
3,822
764
23
5
0
98,824
1
L
Amaterasu
3,245
649
25
5
0
83,548
0
L
Artemis
3,351
670
15
3
0
85,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role