Player Matchup

King Arthur
King Arthur
Bronze I
Flowpast
King Arthur
Bronze I
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,274 MMR
Party 2
Cernunnos
Cernunnos
Silver I
GuepardoZ
Cernunnos
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,406 MMR
Solo
Hel
Hel
Gold V
IrishKat
Hel
Gold V
Level 146
God Stats
37W - 25L
1,770 SR
Queue Stats
121W - 112L
1,314 MMR
Solo
Fenrir
Fenrir
Silver I
Scriz33
Fenrir
Silver I
Level 84
God Stats
15W - 14L
1,792 SR
Queue Stats
134W - 138L
1,462 MMR
Party 2
Athena
Athena
Silver II
кυяιѕмα
Athena
Silver II
Level 89
God Stats
7W - 9L
1,513 SR
Queue Stats
97W - 108L
1,289 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,615 SR
1,349 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,510 SR
1,398 MMR
Hera
Hera
Gold II
 
Hera
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
 
Kumbhakarna
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Silver IV
MiniRegent
Achilles
Silver IV
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 3L
1,401 MMR
Solo
Heimdallr
Heimdallr
Silver II
huskiestbuhl
Heimdallr
Silver II
Level 108
God Stats
1W - 1L
1,552 SR
Queue Stats
17W - 22L
1,267 MMR
Solo
Nike
Nike
Silver II
tut0ne
Nike
Silver II
Level 127
God Stats
10W - 9L
1,500 SR
Queue Stats
349W - 326L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Flowpast
King Arthur
20
1 / 6 / 3
14,960
427
14,911
33,312
50,006
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
GuepardoZ
Cernunnos
20
6 / 9 / 6
17,194
491
28,928
34,939
13,498
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
1 / 7 / 7
16,071
459
11,063
28,481
15,571
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Scriz33
Fenrir
20
17 / 9 / 3
19,252
550
29,029
34,022
26,458
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 4 / 10
15,533
444
11,988
31,578
38,284
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
BastetYemojaKukulkanThorEset

VS

Bans
OdinAresMerlinXing TianIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
8 / 8 / 14
22,041
630
37,899
17,921
6,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
 
Kumbhakarna
20
4 / 4 / 22
19,492
557
17,085
34,072
51,906
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
MiniRegent
Achilles
20
18 / 5 / 7
23,545
673
35,047
29,283
19,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
huskiestbuhl
Heimdallr
20
2 / 7 / 16
18,256
522
19,491
21,230
11,042
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
tut0ne
Nike
20
3 / 6 / 11
20,626
589
22,799
31,791
40,044
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
105
30
Kills
35
35
Deaths
30
29
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
8
14
1.88
W
Kumbhakarna
 
Kumbhakarna
4
4
22
3.75
L
King Arthur
Flowpast
King Arthur
1
6
3
0.42
L
Cernunnos
GuepardoZ
Cernunnos
6
9
6
1
L
1
7
7
0.64
W
Achilles
MiniRegent
Achilles
18
5
7
4.3
L
Fenrir
Scriz33
Fenrir
17
9
3
2.06
W
Heimdallr
huskiestbuhl
Heimdallr
2
7
16
1.43
W
Nike
tut0ne
Nike
3
6
11
1.42
L
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,919
Damage
132,321
162,332
Taken
134,297
143,817
Mitigated
129,075
47,031
Healing
29,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
37,899
7,871
0
807
17,921
6,085
2,340
6,544
11,377
184,468
0
W
Kumbhakarna
 
Kumbhakarna
17,085
1,208
0
4,423
34,072
51,906
310
8,529
25,379
74,036
0
L
King Arthur
Flowpast
King Arthur
14,911
1,672
0
8,280
33,312
50,006
379
5,991
27,321
1,165
103,570
L
Cernunnos
GuepardoZ
Cernunnos
28,928
14,261
0
9,337
34,939
13,498
34
14,860
19,938
0
157,548
L
11,063
760
9,528
12,849
28,481
15,571
473
12,102
16,379
128,195
0
W
Achilles
MiniRegent
Achilles
35,047
14,025
0
8,232
29,283
19,998
2,945
4,127
24,952
0
178,432
L
Fenrir
Scriz33
Fenrir
29,029
7,935
0
5,787
34,022
26,458
3,205
11,007
22,960
0
143,421
W
Heimdallr
huskiestbuhl
Heimdallr
19,491
8,603
0
8,585
21,230
11,042
7,378
3,392
17,838
0
159,500
W
Nike
tut0ne
Nike
22,799
6,432
0
7,372
31,791
40,044
202
4,514
27,073
0
162,156
L
11,988
5,514
0
1,250
31,578
38,284
126
10,767
20,750
57,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,010
Gold Earned
103,960
882
Minions Killed
970
0
Camps Cleared
0
3,242,110
Distance Traveled
3,457,768
48
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
22,041
630
269
8
0
699,536
13
W
Kumbhakarna
19,492
557
63
2
0
709,182
6
L
King Arthur
14,960
427
161
5
0
683,018
6
L
Cernunnos
17,194
491
221
6
0
611,078
15
L
Hel
16,071
459
234
7
0
628,446
14
W
Achilles
23,545
673
197
6
0
737,392
6
L
Fenrir
19,252
550
190
5
0
631,539
3
W
Heimdallr
18,256
522
175
5
0
698,407
15
W
Nike
20,626
589
266
8
0
613,251
4
L
Athena
15,533
444
76
2
0
688,029
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role