Player Matchup

The Morrigan
The Morrigan
ANDREX BN
The Morrigan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,936 Elo+
Party 2
Heimdallr
Heimdallr
PrintBuffalo882
Heimdallr
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 23L
1,906 Elo+
Party 2
Ares
Ares
Svnlights
Ares
Level 147
God Stats
3W - 1L
1,803 SR
Queue Stats
15W - 14L
1,700 Elo+
Party 2
Team Averages
Level 153
1,601 SR
1,847 Elo+

VS

Team Averages
Level 122
1,471 SR
1,605 Elo+
Zhong Kui
Zhong Kui
AlexTheGreat199
Zhong Kui
Level 88
God Stats
8W - 11L
1,414 SR
Queue Stats
141W - 148L
1,475 Elo+
Party 1
Yemoja
Yemoja
SevereDiss
Yemoja
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,767 Elo+
Party 1
Ullr
Ullr
radrobot_
Ullr
Level 150
God Stats
1W - 3L
1,500 SR
Queue Stats
127W - 106L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ANDREX BN
The Morrigan
18
12 / 7 / 10
16,582
790
22,490
13,331
5,537
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
PrintBuffalo882
Heimdallr
16
7 / 7 / 12
15,186
723
22,275
22,646
13,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
15
6 / 9 / 13
14,761
703
15,121
25,323
28,903
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlexTheGreat199
Zhong Kui
16
12 / 7 / 5
15,047
717
18,118
26,431
10,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
SevereDiss
Yemoja
15
5 / 8 / 13
13,781
656
10,408
22,163
23,194
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
15
5 / 10 / 14
14,305
681
19,117
23,501
7,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
54
25
Kills
22
23
Deaths
25
35
Assists
32
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ANDREX BN
The Morrigan
12
7
10
2.43
L
Zhong Kui
AlexTheGreat199
Zhong Kui
12
7
5
2.07
W
Heimdallr
PrintBuffalo882
Heimdallr
7
7
12
1.86
L
Yemoja
SevereDiss
Yemoja
5
8
13
1.44
W
Ares
6
9
13
1.39
L
Ullr
5
10
14
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,886
Damage
47,643
61,300
Taken
72,095
47,779
Mitigated
41,731
11,932
Healing
22,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ANDREX BN
The Morrigan
22,490
2,001
0
4,154
13,331
5,537
981
7,021
6,296
64,092
7,023
L
Zhong Kui
AlexTheGreat199
Zhong Kui
18,118
2,466
114
10,227
26,431
10,733
1,590
10,383
16,043
59,540
0
W
Heimdallr
PrintBuffalo882
Heimdallr
22,275
5,692
0
6,119
22,646
13,339
2,209
10,009
11,765
0
59,914
L
Yemoja
SevereDiss
Yemoja
10,408
1,646
3,439
5,277
22,163
23,194
659
11,383
10,777
40,811
0
W
Ares
15,121
1,367
0
1,659
25,323
28,903
183
11,494
13,829
31,483
0
L
Ullr
19,117
8,947
0
3,785
23,501
7,804
686
12,083
11,418
0
74,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,529
Gold Earned
43,133
195
Minions Killed
235
0
Camps Cleared
0
1,064,437
Distance Traveled
1,209,629
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
16,582
790
100
5
0
340,514
4
L
Zhong Kui
15,047
717
87
4
0
437,944
0
W
Heimdallr
15,186
723
72
3
0
366,808
1
L
Yemoja
13,781
656
42
2
0
435,557
2
W
Ares
14,761
703
23
1
0
357,115
0
L
Ullr
14,305
681
106
5
0
336,128
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role