Player Matchup

Freya
Freya
EddieGrimm
Freya
Level 156
God Stats
7W - 9L
1,277 SR
Queue Stats
871W - 877L
1,488 Elo+
Solo
Achilles
Achilles
GarrettGMW7
Achilles
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,706 Elo+
Party 4
Horus
Horus
Mouthy Son
Horus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 33L
1,664 Elo+
Party 4
Nemesis
Nemesis
Oddarrow
Nemesis
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 103L
1,578 Elo+
Party 2
Serqet
Serqet
UNICORNNN77
Serqet
Level 126
God Stats
2W - 3L
1,068 SR
Queue Stats
132W - 104L
1,578 Elo+
Party 2
Team Averages
Level 115
1,369 SR
1,603 Elo+

VS

Team Averages
Level 119
1,460 SR
1,507 Elo+
Agni
Agni
DrunkenMom279
Agni
Level 160
God Stats
0W - 7L
1,282 SR
Queue Stats
154W - 151L
1,555 Elo+
Party 3
Tyr
Tyr
GunKnightRaz
Tyr
Level 85
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Nephritic B1NG
Arachne
Level 128
God Stats
2W - 5L
1,300 SR
Queue Stats
294W - 311L
1,475 Elo+
Party 3
Yemoja
Yemoja
ddrdamaster1994
Yemoja
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
241W - 220L
1,503 Elo+
Party 3
Nox
Nox
sin_nava76
Nox
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
19
5 / 5 / 18
12,148
759
17,843
21,020
9,581
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
GarrettGMW7
Achilles
20
4 / 4 / 14
11,674
730
11,703
18,542
15,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Horus
19
5 / 3 / 17
12,335
771
10,381
24,618
24,165
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Oddarrow
Nemesis
20
10 / 6 / 15
12,816
801
18,518
21,408
15,522
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
20
5 / 6 / 13
12,055
753
11,178
15,721
10,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 16
11,594
725
19,800
13,093
4,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

19
13 / 5 / 10
12,775
798
22,978
22,147
11,708
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 7 / 16
10,271
642
13,568
15,530
17,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 7 / 14
10,265
642
12,024
17,440
19,525
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 7 / 9
10,544
659
15,196
13,867
5,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
89
29
Kills
24
24
Deaths
31
77
Assists
65
Player
Kills
Deaths
Assists
KDA
L
5
5
16
2.6
W
Freya
5
5
18
2.8
W
Achilles
GarrettGMW7
Achilles
4
4
14
2.75
L
13
5
10
3.6
W
Horus
5
3
17
4.5
L
1
7
16
1.29
W
Nemesis
Oddarrow
Nemesis
10
6
15
2.92
W
Serqet
5
6
13
1.92
L
2
7
14
1.29
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,623
Damage
83,566
101,309
Taken
82,077
75,022
Mitigated
59,220
56,767
Healing
25,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,800
851
2,247
2,672
13,093
4,567
1,229
1,853
11,046
36,032
0
W
Freya
17,843
5,092
3,959
8,107
21,020
9,581
1,184
10,535
10,485
37,531
0
W
Achilles
GarrettGMW7
Achilles
11,703
3,440
1,632
4,597
18,542
15,618
593
7,768
10,774
0
32,886
L
22,978
3,150
242
6,383
22,147
11,708
103
5,460
15,056
0
38,570
W
Horus
10,381
3,790
11,221
12,021
24,618
24,165
607
10,951
13,667
0
20,776
L
13,568
10,154
469
2,822
15,530
17,574
603
2,278
12,174
0
17,529
W
Nemesis
Oddarrow
Nemesis
18,518
7,214
3,198
7,752
21,408
15,522
2,574
9,582
11,826
0
44,367
W
Serqet
11,178
1,013
2,625
1,655
15,721
10,136
431
8,184
7,537
0
21,928
L
12,024
1,532
8,544
2,391
17,440
19,525
254
5,135
11,944
23,728
0
L
15,196
1,536
0
0
13,867
5,846
0
3,117
10,421
26,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,028
Gold Earned
55,449
200
Minions Killed
120
0
Camps Cleared
0
1,489,462
Distance Traveled
1,367,193
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,594
725
21
1
0
286,438
0
W
Freya
12,148
759
44
3
0
270,396
0
W
Achilles
11,674
730
51
3
0
315,145
1
L
Tyr
12,775
798
40
3
0
283,487
0
W
Horus
12,335
771
23
1
0
325,430
0
L
Arachne
10,271
642
14
1
0
277,090
4
W
Nemesis
12,816
801
47
3
0
288,423
0
W
Serqet
12,055
753
35
2
0
290,068
1
L
Yemoja
10,265
642
12
1
0
250,385
0
L
Nox
10,544
659
33
2
0
269,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role