Player Matchup

Sun Wukong
Sun Wukong
LNEGodHell
Sun Wukong
Level 16
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Heimdallr
Heimdallr
Overdrive2
Heimdallr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,256 Elo+
Party 2
Baron Samedi
Baron Samedi
Tha_MacMomma
Baron Samedi
Level 66
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 6L
912 Elo+
Party 2
Team Averages
Level 29
1,489 SR
1,273 Elo+

VS

Team Averages
Level 36
1,333 SR
1,226 Elo+
Sol
Sol
MichelinGamer
Sol
Level 64
God Stats
4W - 4L
1,423 SR
Queue Stats
98W - 143L
1,259 Elo+
Party 1
Khepri
Khepri
ProfessorZoom139
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,478 Elo+
Solo
Fenrir
Fenrir
ZarefLSV62
Fenrir
Level 14
God Stats
15W - 21L
1,076 SR
Queue Stats
46W - 71L
942 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LNEGodHell
Sun Wukong
14
5 / 7 / 6
13,970
665
11,825
19,674
11,604
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Overdrive2
Heimdallr
14
4 / 11 / 5
13,117
625
15,489
20,071
7,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Tha_MacMomma
Baron Samedi
12
2 / 10 / 4
11,754
560
8,254
17,890
8,376
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 2 / 11
15,759
750
26,207
21,314
6,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
9 / 1 / 11
15,419
734
9,392
14,629
17,172
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
ZarefLSV62
Fenrir
11
5 / 9 / 7
12,985
618
5,820
17,841
9,581
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
11
Kills
28
28
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
LNEGodHell
Sun Wukong
5
7
6
1.14
W
14
2
11
9.75
L
Heimdallr
Overdrive2
Heimdallr
4
11
5
0.59
W
9
1
11
14.5
L
Baron Samedi
Tha_MacMomma
Baron Samedi
2
10
4
0.4
W
Fenrir
ZarefLSV62
Fenrir
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,568
Damage
41,419
57,635
Taken
53,784
27,661
Mitigated
33,478
13,302
Healing
17,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
LNEGodHell
Sun Wukong
11,825
2,822
0
5,152
19,674
11,604
192
11,772
7,902
0
57,827
W
26,207
5,565
0
11,985
21,314
6,725
2,346
3,418
17,896
91,655
0
L
Heimdallr
Overdrive2
Heimdallr
15,489
9,977
0
2,534
20,071
7,681
871
11,546
8,525
0
52,471
W
9,392
942
0
4,526
14,629
17,172
0
2,998
11,631
38,416
0
L
Baron Samedi
Tha_MacMomma
Baron Samedi
8,254
1,955
1,959
3,657
17,890
8,376
274
12,338
5,552
31,819
0
W
Fenrir
ZarefLSV62
Fenrir
5,820
1,094
0
971
17,841
9,581
1,064
4,409
13,432
0
30,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,841
Gold Earned
44,163
186
Minions Killed
183
0
Camps Cleared
0
888,123
Distance Traveled
1,076,718
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,970
665
80
4
0
346,552
4
W
Sol
15,759
750
109
5
0
360,837
4
L
Heimdallr
13,117
625
60
3
0
266,064
0
W
Khepri
15,419
734
53
3
0
312,009
13
L
Baron Samedi
11,754
560
46
2
0
275,507
0
W
Fenrir
12,985
618
21
1
0
403,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role