Player Matchup

Jormungandr
Jormungandr
Diamond III
Meat0Spanker
Jormungandr
Diamond III
Level 132
God Stats
19W - 23L
1,579 SR
Queue Stats
100W - 124L
2,125 MMR
Solo
Scylla
Scylla
Platinum I
Mista Mess UP
Scylla
Platinum I
Level 145
God Stats
8W - 9L
1,500 SR
Queue Stats
166W - 159L
2,208 MMR
Party 2
Mercury
Mercury
Diamond II
Miyukaii
Mercury
Diamond II
Level 137
God Stats
3W - 5L
1,831 SR
Queue Stats
151W - 140L
2,214 MMR
Solo
Cupid
Cupid
Diamond II
Orca I died
Cupid
Diamond II
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 79L
2,204 MMR
Solo
Ganesha
Ganesha
Gold III
TheDcJ
Ganesha
Gold III
Level 152
God Stats
1W - 3L
1,551 SR
Queue Stats
111W - 95L
2,030 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,592 SR
2,156 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,667 SR
2,157 MMR
Yemoja
Yemoja
Diamond IV
AndrewAwesome4
Yemoja
Diamond IV
Level 129
God Stats
11W - 6L
1,745 SR
Queue Stats
117W - 102L
2,112 MMR
Solo
Xing Tian
Xing Tian
Diamond III
Hallow Bot
Xing Tian
Diamond III
Level 156
God Stats
26W - 20L
1,785 SR
Queue Stats
592W - 576L
2,121 MMR
Solo
Ravana
Ravana
Diamond III
ICEMANJC52
Ravana
Diamond III
Level 141
God Stats
5W - 4L
1,467 SR
Queue Stats
77W - 66L
2,222 MMR
Solo
King Arthur
King Arthur
Platinum I
PanadaMania
King Arthur
Platinum I
Level 141
God Stats
1W - 0L
1,373 SR
Queue Stats
29W - 21L
2,107 MMR
Party 1
Izanami
Izanami
Diamond V
jamaican wa1rus
Izanami
Diamond V
Level 134
God Stats
12W - 4L
1,964 SR
Queue Stats
31W - 20L
2,222 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Meat0Spanker
Jormungandr
18
5 / 6 / 4
12,870
515
18,513
26,590
38,305
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 8 / 3
12,210
488
13,226
15,931
6,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Miyukaii
Mercury
20
10 / 3 / 4
15,363
615
17,930
17,846
7,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
1 / 3 / 4
12,888
516
8,641
20,282
8,364
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
TheDcJ
Ganesha
16
0 / 8 / 9
12,008
480
8,949
27,158
32,504
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
KukulkanBastetThorSusanoHeimdallr

VS

Bans
OdinKumbhakarnaHun BatzCu ChulainnMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 12
14,077
563
18,234
19,127
15,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
Hallow Bot
Xing Tian
17
5 / 4 / 13
13,866
555
13,203
26,839
30,852
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
ICEMANJC52
Ravana
20
9 / 2 / 6
16,196
648
16,837
13,425
7,119
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
PanadaMania
King Arthur
20
3 / 4 / 12
13,894
556
19,068
22,613
33,268
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 2 / 13
14,220
569
17,710
17,109
8,012
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
84
19
Kills
28
28
Deaths
19
24
Assists
56
Player
Kills
Deaths
Assists
KDA
W
8
7
12
2
W
Xing Tian
Hallow Bot
Xing Tian
5
4
13
2.88
W
Ravana
ICEMANJC52
Ravana
9
2
6
6
L
Jormungandr
Meat0Spanker
Jormungandr
5
6
4
1.17
L
3
8
3
0.56
L
Mercury
Miyukaii
Mercury
10
3
4
4
L
1
3
4
1
W
King Arthur
PanadaMania
King Arthur
3
4
12
2.25
L
Ganesha
TheDcJ
Ganesha
0
8
9
0.56
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,259
Damage
85,052
107,807
Taken
99,113
92,951
Mitigated
95,221
20,637
Healing
33,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,234
2,555
5,604
3,608
19,127
15,970
1,422
8,669
10,458
71,081
0
W
Xing Tian
Hallow Bot
Xing Tian
13,203
950
1,061
4,236
26,839
30,852
484
9,383
17,456
38,407
0
W
Ravana
ICEMANJC52
Ravana
16,837
3,722
0
3,749
13,425
7,119
2,305
8,682
4,469
0
115,043
L
Jormungandr
Meat0Spanker
Jormungandr
18,513
3,288
0
4,226
26,590
38,305
468
7,488
19,102
80,530
0
L
13,226
758
0
1,495
15,931
6,504
1,325
8,592
7,339
75,402
0
L
Mercury
Miyukaii
Mercury
17,930
8,375
0
5,266
17,846
7,274
303
4,686
13,160
0
124,548
L
8,641
3,639
1,177
7,178
20,282
8,364
6,291
4,284
15,998
0
92,160
W
King Arthur
PanadaMania
King Arthur
19,068
2,473
0
9,117
22,613
33,268
447
12,257
10,356
546
83,751
L
Ganesha
TheDcJ
Ganesha
8,949
708
0
1,295
27,158
32,504
293
10,382
16,776
30,340
0
W
17,710
11,871
0
5,862
17,109
8,012
7,952
6,454
10,655
0
137,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,339
Gold Earned
72,253
631
Minions Killed
644
0
Camps Cleared
0
2,204,057
Distance Traveled
2,369,829
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,077
563
123
5
0
408,589
3
W
Xing Tian
13,866
555
26
1
0
482,694
8
W
Ravana
16,196
648
163
7
0
552,667
5
L
Jormungandr
12,870
515
121
5
0
370,608
4
L
Scylla
12,210
488
142
6
0
426,129
5
L
Mercury
15,363
615
177
7
0
573,156
4
L
Cupid
12,888
516
188
8
0
426,165
6
W
King Arthur
13,894
556
122
5
0
464,218
3
L
Ganesha
12,008
480
3
0
0
407,999
4
W
Izanami
14,220
569
210
8
0
461,661
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role