Player Matchup

Bastet
Bastet
Diamond IV
EVIL BUMER
Bastet
Diamond IV
Level 143
God Stats
17W - 8L
1,831 SR
Queue Stats
92W - 74L
2,036 MMR
Party 2
Cerberus
Cerberus
Diamond III
XxSir WilfredxX
Cerberus
Diamond III
Level 147
God Stats
3W - 1L
1,609 SR
Queue Stats
61W - 47L
2,368 MMR
Party 2
Hel
Hel
Diamond III
ovgodz
Hel
Diamond III
Level 109
God Stats
5W - 4L
1,744 SR
Queue Stats
66W - 93L
2,129 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,728 SR
2,177 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,517 SR
2,107 MMR
Neith
Neith
Platinum II
Donarsk
Neith
Platinum II
Level 122
God Stats
1W - 1L
1,556 SR
Queue Stats
9W - 6L
2,069 MMR
Party 1
Yemoja
Yemoja
Platinum II
Gr8Wh1t3Buffalo
Yemoja
Platinum II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
2,026 MMR
Party 1
Hades
Hades
Platinum I
Underwood7777
Hades
Platinum I
Level 157
God Stats
1W - 1L
1,495 SR
Queue Stats
14W - 9L
2,227 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
EVIL BUMER
Bastet
16
14 / 3 / 9
15,046
792
21,756
19,410
10,674
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
14
3 / 3 / 17
12,901
679
11,284
26,115
28,421
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
ovgodz
Hel
14
6 / 4 / 10
12,781
673
11,519
15,881
5,931
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
KukulkanScyllaOdinPersephoneEset

VS

Bans
SusanoPoseidonKumbhakarnaChang'eBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Donarsk
Neith
14
3 / 5 / 4
12,602
663
14,400
12,549
2,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 10 / 6
12,783
673
15,331
17,839
7,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
4 / 8 / 5
14,004
737
17,276
20,936
11,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
23
Kills
10
10
Deaths
23
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
Donarsk
Neith
3
5
4
1
W
Bastet
EVIL BUMER
Bastet
14
3
9
6.17
L
3
10
6
0.6
L
4
8
5
0.81
W
Cerberus
3
3
17
3.83
W
Hel
ovgodz
Hel
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,559
Damage
47,007
61,406
Taken
51,324
45,026
Mitigated
21,291
33,230
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Donarsk
Neith
14,400
8,428
0
1,630
12,549
2,841
0
4,932
7,617
0
54,299
W
Bastet
EVIL BUMER
Bastet
21,756
6,894
0
2,730
19,410
10,674
1,833
9,954
9,456
0
60,408
L
15,331
1,749
467
457
17,839
7,179
29
9,711
8,128
50,425
0
L
17,276
2,154
325
4,506
20,936
11,271
201
8,223
12,713
63,986
0
W
Cerberus
11,284
687
419
6,842
26,115
28,421
540
13,512
12,603
45,389
0
W
Hel
ovgodz
Hel
11,519
142
14,438
8,801
15,881
5,931
922
9,152
6,729
54,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,728
Gold Earned
39,389
261
Minions Killed
242
0
Camps Cleared
0
1,067,160
Distance Traveled
974,213
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,602
663
95
5
0
324,983
1
W
Bastet
15,046
792
83
4
0
358,711
4
L
Yemoja
12,783
673
51
3
0
320,850
3
L
Hades
14,004
737
96
5
0
328,380
1
W
Cerberus
12,901
679
93
5
0
350,591
1
W
Hel
12,781
673
85
4
0
357,858
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role