Player Matchup

Ymir
Ymir
CptBLACKHEART
Ymir
Level 45
God Stats
8W - 2L
1,731 SR
Queue Stats
33W - 22L
1,583 Elo+
Party 2
Ra
Ra
DivineAtlas
Ra
Level 29
God Stats
8W - 2L
1,731 SR
Queue Stats
34W - 22L
1,581 Elo+
Party 2
Neith
Neith
Falltiltheend
Neith
Level 49
God Stats
34W - 16L
1,718 SR
Queue Stats
39W - 27L
1,593 Elo+
Party 2
Team Averages
Level 41
1,727 SR
1,585 Elo+

VS

Team Averages
Level 51
1,544 SR
1,393 Elo+
Ymir
Ymir
DizzyDaGreat213-
Ymir
Level 21
God Stats
26W - 18L
1,619 SR
Queue Stats
89W - 90L
1,690 Elo+
Party 1
Anubis
Anubis
FlexTape9967
Anubis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,093 Elo+
Solo
Fenrir
Fenrir
Mex-specter
Fenrir
Level 28
God Stats
32W - 30L
1,513 SR
Queue Stats
76W - 79L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
10,896
573
3,909
14,214
13,363
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 0 / 9
12,172
641
10,375
7,579
2,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
8 / 0 / 7
12,542
660
17,424
8,559
2,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
10,243
539
6,032
11,654
8,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
12
0 / 6 / 0
10,402
547
8,317
12,560
4,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
9
0 / 8 / 1
9,823
517
3,983
15,655
8,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
16
Kills
1
1
Deaths
16
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
6
0
9
10.5
L
1
2
0
0.5
W
8
0
7
11.5
L
Anubis
0
6
0
0
L
Fenrir
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,708
Damage
18,332
30,352
Taken
39,869
18,721
Mitigated
21,197
17,305
Healing
8,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,909
96
449
4,640
14,214
13,363
150
6,192
8,022
19,795
306
W
10,375
158
3,936
3,024
7,579
2,499
65
3,783
3,796
41,712
0
L
6,032
274
306
2,102
11,654
8,157
0
4,529
7,125
35,222
0
W
17,424
9,678
855
4,401
8,559
2,859
2,512
4,422
4,137
0
60,685
L
Anubis
8,317
254
0
3,831
12,560
4,537
43
4,195
8,365
51,729
0
L
Fenrir
3,983
1,230
0
2,077
15,655
8,503
229
5,509
10,146
0
29,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,610
Gold Earned
30,468
178
Minions Killed
195
0
Camps Cleared
0
967,845
Distance Traveled
893,968
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,896
573
30
2
0
287,035
6
W
Ra
12,172
641
64
3
0
358,810
4
L
Ymir
10,243
539
58
3
0
337,201
1
W
Neith
12,542
660
84
4
0
322,000
8
L
Anubis
10,402
547
87
5
0
277,605
0
L
Fenrir
9,823
517
50
3
0
279,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role