Player Matchup

Hel
Hel
Gold V
Jinkx Moonsoon
Hel
Gold V
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,688 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,500 SR
1,688 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,500 SR
1,668 MMR
Sun Wukong
Sun Wukong
Gold I
M7zpapibatman
Sun Wukong
Gold I
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 103L
1,668 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 0
16,002
800
14,604
20,614
15,293
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
HeimdallrChronosAh Muzen CabHe BoSkadi

VS

Bans
KaliSetOdinPeleBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
M7zpapibatman
Sun Wukong
17
1 / 3 / 0
13,752
688
12,615
22,013
13,292
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Sun Wukong
M7zpapibatman
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,604
Damage
12,615
20,614
Taken
22,013
15,293
Mitigated
13,292
14,580
Healing
2,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,604
1,036
0
14,580
20,614
15,293
2,172
424
20,190
137,192
0
L
Sun Wukong
M7zpapibatman
Sun Wukong
12,615
3,336
0
2,565
22,013
13,292
0
14,683
7,330
529
103,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,002
Gold Earned
13,752
254
Minions Killed
178
0
Camps Cleared
0
385,750
Distance Traveled
389,148
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
16,002
800
254
13
0
385,750
2
L
Sun Wukong
13,752
688
178
9
0
389,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role