Player Matchup

Fenrir
Fenrir
Laubickt
Fenrir
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 117L
1,545 Elo+
Solo
Discordia
Discordia
Timon1017
Discordia
Level 88
God Stats
1W - 2L
1,712 SR
Queue Stats
21W - 21L
1,656 Elo+
Party 2
Ganesha
Ganesha
eldrick4
Ganesha
Level 121
God Stats
1W - 2L
1,712 SR
Queue Stats
30W - 22L
1,656 Elo+
Party 2
Team Averages
Level 97
1,641 SR
1,619 Elo+

VS

Team Averages
Level 101
1,521 SR
1,530 Elo+
Izanami
Izanami
 
Izanami
Level 63
God Stats
1W - 3L
1,588 SR
Queue Stats
229W - 241L
1,557 Elo+
Solo
Chaac
Chaac
GorgonThaMighty
Chaac
Level 117
God Stats
3W - 3L
1,430 SR
Queue Stats
24W - 19L
1,450 Elo+
Party 1
Vulcan
Vulcan
S T R I E B E
Vulcan
Level 122
God Stats
13W - 11L
1,545 SR
Queue Stats
37W - 33L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Laubickt
Fenrir
9
2 / 5 / 2
9,467
592
5,831
14,502
5,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Timon1017
Discordia
12
3 / 3 / 0
9,534
596
12,677
12,582
5,119
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
eldrick4
Ganesha
11
0 / 1 / 3
9,453
591
5,929
20,466
20,334
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
2 / 5 / 2
9,314
582
8,799
11,975
3,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 7
10,134
633
7,139
10,031
8,443
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
6 / 1 / 3
11,055
691
22,026
9,707
3,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
9
9
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
5
2
0.6
W
1
0
7
4.5
L
Fenrir
Laubickt
Fenrir
2
5
2
0.6
W
6
1
3
7.5
L
Discordia
Timon1017
Discordia
3
3
0
1
L
Ganesha
eldrick4
Ganesha
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,437
Damage
37,964
47,550
Taken
31,713
30,949
Mitigated
15,273
9,621
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,799
4,894
593
3,924
11,975
3,460
167
5,827
6,148
0
27,947
W
7,139
1,065
0
4,713
10,031
8,443
97
6,157
3,874
0
33,187
L
Fenrir
Laubickt
Fenrir
5,831
1,223
0
4,358
14,502
5,496
0
5,777
8,725
0
28,894
W
22,026
8,276
0
3,745
9,707
3,370
1,707
6,662
3,045
69,358
0
L
Discordia
Timon1017
Discordia
12,677
498
0
2,740
12,582
5,119
62
7,120
5,462
46,478
0
L
Ganesha
eldrick4
Ganesha
5,929
151
295
2,228
20,466
20,334
0
9,253
11,213
21,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,454
Gold Earned
30,503
148
Minions Killed
191
0
Camps Cleared
0
853,305
Distance Traveled
870,188
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,314
582
34
2
0
258,371
5
W
Chaac
10,134
633
38
2
0
306,064
3
L
Fenrir
9,467
592
53
3
0
283,347
3
W
Vulcan
11,055
691
119
7
0
305,753
1
L
Discordia
9,534
596
94
6
0
267,284
2
L
Ganesha
9,453
591
1
0
0
302,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role