Player Matchup

Serqet
Serqet
Silver III
AirFlowe
Serqet
Silver III
Level 102
God Stats
1W - 1L
1,710 SR
Queue Stats
8W - 7L
1,410 MMR
Party 2
Raijin
Raijin
Gold V
AlbinoAssassino
Raijin
Gold V
Level 98
God Stats
14W - 11L
1,733 SR
Queue Stats
57W - 55L
1,389 MMR
Party 2
Camazotz
Camazotz
Silver II
Spirited Saiyan
Camazotz
Silver II
Level 86
God Stats
16W - 15L
1,663 SR
Queue Stats
64W - 60L
1,319 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,702 SR
1,373 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,548 SR
1,452 MMR
Set
Set
Silver III
HoW Ghost
Set
Silver III
Level 124
God Stats
3W - 1L
1,549 SR
Queue Stats
3W - 4L
1,357 MMR
Solo
Nox
Nox
Silver IV
Keoloa
Nox
Silver IV
Level 142
God Stats
6W - 9L
1,595 SR
Queue Stats
129W - 140L
1,500 MMR
Party 1
Yemoja
Yemoja
Bronze I
getonthebusgus6
Yemoja
Bronze I
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AirFlowe
Serqet
14
5 / 6 / 4
13,778
599
6,535
19,790
18,200
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
8 / 6 / 5
14,556
633
13,732
16,282
5,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
15
1 / 2 / 10
13,562
590
15,166
28,658
29,853
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
BacchusMerlinKumbhakarnaJormungandrZeus

VS

Bans
ArtioMedusaAresChaacSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 7 / 4
15,093
656
17,201
18,997
7,239
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nox
Keoloa
Nox
14
1 / 4 / 8
13,368
581
14,355
10,113
3,806
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 7
15,630
680
17,323
19,050
14,829
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
14
Kills
14
14
Deaths
14
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Serqet
AirFlowe
Serqet
5
6
4
1.17
L
8
6
5
1.75
W
8
7
4
1.43
W
Nox
Keoloa
Nox
1
4
8
1.25
L
Camazotz
1
2
10
3
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,433
Damage
48,879
64,730
Taken
48,160
53,667
Mitigated
25,874
20,224
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AirFlowe
Serqet
6,535
1,547
0
2,101
19,790
18,200
383
9,734
10,056
0
51,729
L
13,732
511
0
3,743
16,282
5,614
342
8,301
7,981
65,258
0
W
17,201
7,670
0
1,577
18,997
7,239
763
5,448
12,407
0
50,842
W
Nox
Keoloa
Nox
14,355
895
0
1,014
10,113
3,806
802
3,495
6,493
61,301
0
L
Camazotz
15,166
3,585
0
14,380
28,658
29,853
135
13,708
14,950
0
57,454
W
17,323
3,624
6,113
8,514
19,050
14,829
0
4,901
13,925
41,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,896
Gold Earned
44,091
244
Minions Killed
219
0
Camps Cleared
0
1,196,538
Distance Traveled
1,240,372
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
13,778
599
78
3
0
411,017
2
L
Raijin
14,556
633
113
5
0
330,389
2
W
Set
15,093
656
74
3
0
439,984
4
W
Nox
13,368
581
96
4
0
399,259
6
L
Camazotz
13,562
590
53
2
0
455,132
5
W
Yemoja
15,630
680
49
2
0
401,129
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role