Player Matchup

Neith
Neith
LightStorm04
Neith
Level 40
God Stats
1W - 2L
1,354 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Mitt_04
Amaterasu
Level 67
God Stats
0W - 1L
1,088 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Ymir
Ymir
Spectre_VP
Ymir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Hel
Hel
Vadori-_-
Hel
Level 126
God Stats
1W - 1L
1,400 SR
Queue Stats
23W - 30L
1,860 Elo+
Party 3
Team Averages
Level 83
1,335 SR
1,590 Elo+

VS

Team Averages
Level 114
1,547 SR
1,451 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,541 Elo+
Party 1
Chaac
Chaac
IneptTrout
Chaac
Level 106
God Stats
12W - 13L
1,689 SR
Queue Stats
40W - 43L
1,397 Elo+
Party 2
Hades
Hades
JayWorkk
Hades
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,507 Elo+
Party 2
Sobek
Sobek
MattMR
Sobek
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 38L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
9,007
693
4,410
10,451
4,445
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Amaterasu
Mitt_04
Amaterasu
15
1 / 4 / 2
8,913
686
3,791
13,486
13,460
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
3 / 5 / 3
10,275
790
9,058
18,036
18,490
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 7 / 1
9,957
766
5,601
12,941
5,012
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
6 / 1 / 5
11,245
865
10,916
8,758
3,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Chaac
17
3 / 1 / 9
11,366
874
13,152
14,874
14,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
JayWorkk
Hades
17
10 / 3 / 7
11,934
918
13,830
12,192
6,596
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
MattMR
Sobek
16
3 / 3 / 8
11,078
852
6,764
12,977
14,084
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
8
Kills
22
22
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
6
1
5
8.5
W
Chaac
3
1
9
7.5
W
Hades
JayWorkk
Hades
10
3
7
4.5
L
2
6
0
0.33
W
Sobek
MattMR
Sobek
3
3
8
2.33
L
Amaterasu
Mitt_04
Amaterasu
1
4
2
0.5
L
3
5
3
0.9
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,860
Damage
44,662
54,914
Taken
48,801
41,407
Mitigated
39,184
11,419
Healing
15,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,916
4,294
0
1,362
8,758
3,731
4,502
2,107
6,651
0
62,149
W
Chaac
13,152
2,043
0
7,831
14,874
14,773
687
4,241
9,643
891
39,335
W
Hades
JayWorkk
Hades
13,830
1,088
706
3,282
12,192
6,596
1,572
3,721
8,471
44,103
0
L
4,410
1,865
0
361
10,451
4,445
0
4,387
6,064
0
23,862
W
Sobek
MattMR
Sobek
6,764
508
0
2,116
12,977
14,084
287
4,968
6,737
18,585
0
L
Amaterasu
Mitt_04
Amaterasu
3,791
902
342
1,777
13,486
13,460
522
4,188
9,298
0
18,212
L
9,058
1,804
0
1,800
18,036
18,490
87
6,567
11,469
39,744
0
L
5,601
188
3,701
3,438
12,941
5,012
0
6,706
6,235
35,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,152
Gold Earned
45,623
194
Minions Killed
231
8
Camps Cleared
9
792,693
Distance Traveled
930,797
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,245
865
77
6
4
218,895
0
W
Chaac
11,366
874
65
5
2
257,404
0
W
Hades
11,934
918
71
5
1
228,501
2
L
Neith
9,007
693
47
4
0
165,797
0
W
Sobek
11,078
852
18
1
2
225,997
4
L
Amaterasu
8,913
686
33
3
3
213,440
2
L
Ymir
10,275
790
60
5
2
192,968
5
L
Hel
9,957
766
54
4
3
220,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role