Player Matchup

Heimdallr
Heimdallr
Crypt voss
Heimdallr
Level 126
God Stats
3W - 4L
1,688 SR
Queue Stats
271W - 289L
1,892 Elo+
Party 1
Odin
Odin
HappyEndDeadEnd
Odin
Level 143
God Stats
1W - 2L
1,758 SR
Queue Stats
30W - 31L
1,500 Elo+
Party 1
Thoth
Thoth
wolfmine
Thoth
Level 124
God Stats
1W - 0L
1,531 SR
Queue Stats
78W - 67L
1,837 Elo+
Party 1
Team Averages
Level 131
1,659 SR
1,743 Elo+

VS

Team Averages
Level 118
1,439 SR
1,623 Elo+
Raijin
Raijin
CyberSiphon
Raijin
Level 104
God Stats
0W - 1L
1,285 SR
Queue Stats
354W - 362L
1,586 Elo+
Solo
Fenrir
Fenrir
Janixs 1R
Fenrir
Level 122
God Stats
3W - 3L
1,316 SR
Queue Stats
53W - 52L
1,631 Elo+
Party 2
Tyr
Tyr
TheRealJoseOle
Tyr
Level 129
God Stats
2W - 5L
1,715 SR
Queue Stats
68W - 79L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Crypt voss
Heimdallr
11
4 / 2 / 11
9,270
773
8,678
6,134
2,493
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
10 / 0 / 5
10,271
856
10,578
8,832
5,933
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
wolfmine
Thoth
11
3 / 2 / 7
8,601
717
6,730
5,206
1,562
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
0 / 4 / 3
7,715
643
5,770
8,441
2,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Janixs 1R
Fenrir
9
2 / 7 / 1
7,809
651
4,025
12,588
8,727
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 6 / 0
7,509
626
3,538
10,010
8,299
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
17
Kills
3
4
Deaths
17
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Crypt voss
Heimdallr
4
2
11
4.75
L
Raijin
0
4
3
0.38
W
10
0
5
12.5
L
Fenrir
Janixs 1R
Fenrir
2
7
1
0.36
L
1
6
0
0.17
W
Thoth
wolfmine
Thoth
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,986
Damage
13,333
20,172
Taken
31,039
9,988
Mitigated
19,310
1,884
Healing
6,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Crypt voss
Heimdallr
8,678
4,651
0
0
6,134
2,493
0
1,682
4,452
0
34,776
L
Raijin
5,770
535
0
1,758
8,441
2,284
0
1,544
6,897
30,427
0
W
10,578
1,942
0
1,600
8,832
5,933
228
2,115
6,717
0
37,343
L
Fenrir
Janixs 1R
Fenrir
4,025
1,265
0
2,661
12,588
8,727
0
2,769
9,819
0
25,509
L
3,538
293
0
1,853
10,010
8,299
0
2,448
7,562
0
20,661
W
Thoth
wolfmine
Thoth
6,730
249
0
284
5,206
1,562
215
1,989
3,217
28,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,142
Gold Earned
23,033
171
Minions Killed
150
0
Camps Cleared
0
684,601
Distance Traveled
725,893
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,270
773
48
4
0
232,265
4
L
Raijin
7,715
643
70
6
0
210,611
2
W
Odin
10,271
856
68
6
0
237,765
5
L
Fenrir
7,809
651
46
4
0
241,839
4
L
Tyr
7,509
626
34
3
0
273,443
4
W
Thoth
8,601
717
55
5
0
214,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role