Player Matchup

Hercules
Hercules
Carlkinksn12
Hercules
Level 14
God Stats
3W - 3L
1,245 SR
Queue Stats
8W - 6L
1,357 Elo+
Party 2
Sol
Sol
Crimson_Rat24
Sol
Level 8
God Stats
8W - 12L
1,110 SR
Queue Stats
27W - 53L
1,143 Elo+
Party 1
Guan Yu
Guan Yu
Destroyer91706
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 47L
1,178 Elo+
Party 1
Pele
Pele
Nashi-Dragneel21
Pele
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
Tulawpia
Merlin
Level 14
God Stats
4W - 7L
1,203 SR
Queue Stats
17W - 17L
1,067 Elo+
Party 2
Team Averages
Level 11
1,312 SR
1,249 Elo+

VS

Team Averages
Level 23
1,313 SR
1,239 Elo+
Nemesis
Nemesis
HowlingVoid
Nemesis
Level 20
God Stats
9W - 4L
1,500 SR
Queue Stats
129W - 104L
1,278 Elo+
Party 3
Kukulkan
Kukulkan
Jiggsaa
Kukulkan
Level 18
God Stats
40W - 20L
1,080 SR
Queue Stats
128W - 108L
1,257 Elo+
Party 3
Merlin
Merlin
KingCobruh30
Merlin
Level 23
God Stats
104W - 103L
1,416 SR
Queue Stats
1,095W - 1,065L
1,314 Elo+
Solo
Terra
Terra
MotherofStorm94
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,323 Elo+
Solo
Artemis
Artemis
OminousYew42450
Artemis
Level 27
God Stats
22W - 18L
1,067 SR
Queue Stats
28W - 24L
1,022 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Carlkinksn12
Hercules
14
1 / 11 / 0
8,916
892
7,016
25,373
11,071
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 11 / 2
8,690
869
9,535
20,967
6,005
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 15 / 1
8,800
880
6,564
24,272
9,045
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 12 / 1
8,326
833
4,064
17,922
8,588
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Tulawpia
Merlin
13
0 / 3 / 1
8,338
834
2,461
4,095
1,296
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HowlingVoid
Nemesis
18
24 / 2 / 14
12,389
1,239
22,383
10,479
4,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Jiggsaa
Kukulkan
18
11 / 0 / 31
11,366
1,137
21,689
4,259
2,078
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Merlin
18
10 / 0 / 27
10,809
1,081
20,064
6,437
2,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 0 / 33
10,060
1,006
5,223
6,891
7,443
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
3 / 0 / 36
10,913
1,091
10,066
5,041
3,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
191
2
Kills
50
52
Deaths
2
5
Assists
141
Player
Kills
Deaths
Assists
KDA
L
Hercules
Carlkinksn12
Hercules
1
11
0
0.09
L
0
11
2
0.09
L
1
15
1
0.1
W
Nemesis
HowlingVoid
Nemesis
24
2
14
15.5
W
Kukulkan
Jiggsaa
Kukulkan
11
0
31
26.5
W
Merlin
10
0
27
23.5
W
2
0
33
18.5
L
0
12
1
0.04
W
3
0
36
21
L
Merlin
Tulawpia
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,640
Damage
79,425
92,629
Taken
33,107
36,005
Mitigated
20,502
11,068
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Carlkinksn12
Hercules
7,016
2,426
0
1,828
25,373
11,071
0
12,857
12,516
0
26,073
L
9,535
2,374
469
3,593
20,967
6,005
0
9,336
11,631
28,789
0
L
6,564
2,645
1,909
2,711
24,272
9,045
0
14,657
9,615
0
15,826
W
Nemesis
HowlingVoid
Nemesis
22,383
17,830
0
44
10,479
4,749
0
5,466
5,013
0
28,906
W
Kukulkan
Jiggsaa
Kukulkan
21,689
4,238
0
0
4,259
2,078
0
336
3,923
46,860
0
W
Merlin
20,064
1,985
472
1,675
6,437
2,995
0
1,930
4,507
29,776
0
W
5,223
2,528
3,457
2,113
6,891
7,443
0
2,608
4,283
9,357
0
L
4,064
940
0
291
17,922
8,588
0
7,711
10,211
0
12,174
W
10,066
4,585
0
0
5,041
3,237
0
1,656
3,385
0
29,549
L
Merlin
Tulawpia
Merlin
2,461
230
0
267
4,095
1,296
0
2,415
1,680
13,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,070
Gold Earned
55,537
131
Minions Killed
159
2
Camps Cleared
2
567,595
Distance Traveled
820,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,916
892
35
4
0
147,929
0
L
Sol
8,690
869
43
4
1
114,411
0
L
Guan Yu
8,800
880
12
1
0
125,143
0
W
Nemesis
12,389
1,239
20
2
1
180,019
0
W
Kukulkan
11,366
1,137
65
7
1
163,037
0
W
Merlin
10,809
1,081
24
2
0
162,611
0
W
Terra
10,060
1,006
10
1
0
163,257
0
L
Pele
8,326
833
16
2
0
121,440
0
W
Artemis
10,913
1,091
40
4
0
151,291
0
L
Merlin
8,338
834
25
3
1
58,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role