Player Matchup

Ullr
Ullr
Silver II
DJSCR3WTX
Ullr
Silver II
Level 125
God Stats
1W - 0L
1,235 SR
Queue Stats
5W - 8L
1,455 MMR
Solo
Cabrakan
Cabrakan
Silver IV
TodKobell
Cabrakan
Silver IV
Level 67
God Stats
6W - 7L
1,327 SR
Queue Stats
41W - 36L
1,252 MMR
Party 2
Scylla
Scylla
Gold V
WuBBaa______
Scylla
Gold V
Level 119
God Stats
3W - 5L
1,500 SR
Queue Stats
126W - 129L
1,701 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,354 SR
1,469 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 88
1,500 SR
1,439 MMR
Sobek
Sobek
Silver II
BOSS MODE BEAST
Sobek
Silver II
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,429 MMR
Party 1
Da Ji
Da Ji
Silver IV
BossDragon23
Da Ji
Silver IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,353 MMR
Party 1
Sol
Sol
Gold II
Deputy Litty
Sol
Gold II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 76L
1,536 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
5 / 1 / 4
12,561
698
12,017
12,481
5,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
TodKobell
Cabrakan
13
1 / 0 / 10
12,458
692
4,546
12,129
13,785
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
15
6 / 1 / 5
12,452
692
14,764
8,405
2,791
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
KumbhakarnaBacchusYemojaOdinKukulkan

VS

Bans
VulcanMedusaAchillesHeimdallrYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
9,652
536
3,724
20,112
15,172
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 1
10,836
602
9,780
13,805
5,409
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
1 / 3 / 0
10,527
585
11,556
11,175
3,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
2
2
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
5
1
0.3
W
Ullr
5
1
4
7
L
1
3
0
0.33
W
Cabrakan
TodKobell
Cabrakan
1
0
10
6
W
Scylla
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,327
Damage
25,060
33,015
Taken
45,092
21,885
Mitigated
24,000
8,860
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,724
142
0
3,350
20,112
15,172
0
9,981
10,131
28,942
0
L
9,780
3,216
0
1,490
13,805
5,409
0
4,064
9,741
0
30,023
W
Ullr
12,017
7,853
0
5,158
12,481
5,309
1,880
4,166
8,315
0
76,596
L
11,556
865
0
5,387
11,175
3,419
0
5,394
5,781
58,709
0
W
Cabrakan
TodKobell
Cabrakan
4,546
591
0
418
12,129
13,785
69
6,078
6,051
13,214
0
W
Scylla
14,764
814
0
3,284
8,405
2,791
532
5,074
3,331
68,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,471
Gold Earned
31,015
252
Minions Killed
189
0
Camps Cleared
0
971,858
Distance Traveled
990,967
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,652
536
45
3
0
329,286
5
L
Da Ji
10,836
602
53
3
0
361,999
7
W
Ullr
12,561
698
119
7
0
310,123
3
L
Sol
10,527
585
91
5
0
299,682
2
W
Cabrakan
12,458
692
15
1
0
310,484
3
W
Scylla
12,452
692
118
7
0
351,251
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role