Player Matchup

Hachiman
Hachiman
Silver II
DabombSwizz
Hachiman
Silver II
Level 68
God Stats
8W - 8L
1,484 SR
Queue Stats
28W - 20L
1,556 MMR
Party 2
Merlin
Merlin
Gold V
EchoHunter97
Merlin
Gold V
Level 122
God Stats
0W - 3L
1,736 SR
Queue Stats
26W - 19L
1,554 MMR
Party 2
Fafnir
Fafnir
Gold V
Sir Duckworth V
Fafnir
Gold V
Level 89
God Stats
18W - 13L
1,796 SR
Queue Stats
21W - 14L
1,791 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,672 SR
1,633 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,766 SR
1,616 MMR
Ne Zha
Ne Zha
Bronze III
LOLWaffleCopter
Ne Zha
Bronze III
Level 142
God Stats
7W - 1L
1,716 SR
Queue Stats
18W - 8L
1,631 MMR
Party 1
Hel
Hel
Silver II
MdnightMunchies
Hel
Silver II
Level 138
God Stats
7W - 2L
1,876 SR
Queue Stats
30W - 22L
1,610 MMR
Party 1
Heimdallr
Heimdallr
Silver II
Norasuko
Heimdallr
Silver II
Level 127
God Stats
3W - 1L
1,705 SR
Queue Stats
27W - 17L
1,608 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DabombSwizz
Hachiman
11
3 / 2 / 2
8,918
637
9,821
11,095
2,575
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
10
2 / 4 / 2
8,803
629
7,329
10,975
2,574
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 4
9,211
658
5,523
14,386
14,077
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ChaacYemojaAchillesOdinZeus

VS

Bans
BastetKumbhakarnaThe MorriganBacchusHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
9,720
694
8,222
14,931
11,880
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 2 / 6
9,398
671
9,019
11,806
4,363
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Norasuko
Heimdallr
13
5 / 2 / 4
10,390
742
12,983
14,118
6,369
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
9
9
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DabombSwizz
Hachiman
3
2
2
2
L
Merlin
2
4
2
0.75
W
2
1
7
5.5
W
2
2
6
2.5
W
Heimdallr
Norasuko
Heimdallr
5
2
4
3.5
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,673
Damage
30,224
36,456
Taken
40,855
19,226
Mitigated
22,612
7,332
Healing
21,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DabombSwizz
Hachiman
9,821
5,793
0
1,784
11,095
2,575
0
3,506
7,589
0
36,285
L
Merlin
7,329
161
0
1,240
10,975
2,574
0
2,783
8,192
36,672
0
W
8,222
1,269
843
4,357
14,931
11,880
376
3,970
10,961
0
35,077
W
9,019
487
9,238
6,433
11,806
4,363
581
3,362
8,444
38,426
0
W
Heimdallr
Norasuko
Heimdallr
12,983
4,208
0
720
14,118
6,369
2,264
5,586
8,532
0
55,696
L
5,523
1,114
0
4,308
14,386
14,077
0
2,778
11,604
15,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,932
Gold Earned
29,508
150
Minions Killed
210
0
Camps Cleared
0
765,727
Distance Traveled
810,113
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,918
637
67
5
0
245,085
0
L
Merlin
8,803
629
68
5
0
251,684
4
W
Ne Zha
9,720
694
50
4
0
281,580
1
W
Hel
9,398
671
65
5
0
265,408
4
W
Heimdallr
10,390
742
95
7
0
263,125
3
L
Fafnir
9,211
658
15
1
0
268,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role