Player Matchup

Loki
Loki
Cosmar15
Loki
Level 25
God Stats
23W - 17L
1,508 SR
Queue Stats
45W - 51L
1,589 Elo+
Party 2
Ra
Ra
Franchu2004I
Ra
Level 18
God Stats
23W - 20L
1,472 SR
Queue Stats
25W - 25L
1,459 Elo+
Party 2
Ares
Ares
Oagami
Ares
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
RainbowCFH
Fenrir
Level 125
God Stats
3W - 1L
1,811 SR
Queue Stats
30W - 34L
1,594 Elo+
Party 3
Medusa
Medusa
SetoFKaiba
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,573 Elo+
Party 3
Team Averages
Level 35
1,558 SR
1,543 Elo+

VS

Team Averages
Level 11
1,368 SR
1,350 Elo+
Hera
Hera
Alistael
Hera
Level 15
God Stats
1W - 5L
1,360 SR
Queue Stats
1W - 7L
1,295 Elo+
Solo
Hel
Hel
Laphir
Hel
Level 21
God Stats
4W - 8L
1,490 SR
Queue Stats
52W - 54L
1,553 Elo+
Solo
Persephone
Persephone
Potter2020
Persephone
Level 5
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 1
Neith
Neith
junork
Neith
Level 6
God Stats
0W - 4L
1,186 SR
Queue Stats
0W - 5L
1,202 Elo+
Party 1
Horus
Horus
srwiliam
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
2 / 1 / 4
6,646
554
2,141
3,653
1,174
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 2
7,628
636
4,841
3,110
945
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ares
Oagami
Ares
10
2 / 0 / 7
6,672
556
1,287
2,992
1,425
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
RainbowCFH
Fenrir
14
9 / 0 / 5
8,366
697
10,336
7,604
3,026
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
SetoFKaiba
Medusa
10
4 / 2 / 5
6,197
516
9,097
4,974
1,871
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
1 / 4 / 0
5,951
496
3,600
6,346
1,065
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
Laphir
Hel
9
1 / 2 / 0
5,263
439
3,569
7,570
5,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
Potter2020
Persephone
6
0 / 5 / 0
4,546
379
1,712
5,640
1,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
junork
Neith
10
1 / 5 / 0
5,740
478
2,491
7,240
2,712
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
srwiliam
Horus
7
0 / 6 / 1
4,729
394
725
7,170
2,432
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
22
Kills
3
3
Deaths
22
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hera
1
4
0
0.25
W
Loki
2
1
4
4
W
5
0
2
6
L
Hel
Laphir
Hel
1
2
0
0.5
W
Ares
Oagami
Ares
2
0
7
5.5
L
Persephone
Potter2020
Persephone
0
5
0
0
W
Fenrir
RainbowCFH
Fenrir
9
0
5
11.5
W
Medusa
SetoFKaiba
Medusa
4
2
5
3.25
L
Neith
junork
Neith
1
5
0
0.2
L
Horus
srwiliam
Horus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,702
Damage
12,097
22,333
Taken
33,966
8,441
Mitigated
13,294
7,088
Healing
8,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
3,600
794
0
248
6,346
1,065
592
0
6,346
28,040
0
W
Loki
2,141
1,151
0
855
3,653
1,174
552
2,091
1,562
0
31,452
W
4,841
806
63
1,222
3,110
945
313
539
2,571
45,059
0
L
Hel
Laphir
Hel
3,569
940
2,585
3,985
7,570
5,524
0
264
7,306
17,838
0
W
Ares
Oagami
Ares
1,287
0
0
0
2,992
1,425
0
1,904
1,088
5,067
0
L
Persephone
Potter2020
Persephone
1,712
418
0
431
5,640
1,561
0
1,732
3,908
13,936
0
W
Fenrir
RainbowCFH
Fenrir
10,336
4,056
0
4,573
7,604
3,026
0
1,937
5,667
0
57,072
W
Medusa
SetoFKaiba
Medusa
9,097
4,278
0
375
4,974
1,871
615
2,410
2,564
0
35,761
L
Neith
junork
Neith
2,491
1,508
0
714
7,240
2,712
0
3,483
3,757
0
23,715
L
Horus
srwiliam
Horus
725
366
159
603
7,170
2,432
0
649
6,521
0
5,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,509
Gold Earned
26,229
294
Minions Killed
163
0
Camps Cleared
0
1,111,848
Distance Traveled
924,342
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,951
496
54
5
0
189,484
3
W
Loki
6,646
554
56
5
0
232,264
3
W
Ra
7,628
636
86
7
0
223,290
0
L
Hel
5,263
439
24
2
0
221,922
1
W
Ares
6,672
556
7
1
0
188,926
0
L
Persephone
4,546
379
19
2
0
151,357
2
W
Fenrir
8,366
697
90
8
0
274,928
0
W
Medusa
6,197
516
55
5
0
192,440
1
L
Neith
5,740
478
56
5
0
160,937
0
L
Horus
4,729
394
10
1
0
200,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role