Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
KlNGLUCIFER
Cerberus
Level 113
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 15L
1,500 Elo+
Party 2
Izanami
Izanami
ShinseiHisako
Izanami
Level 90
God Stats
4W - 2L
1,298 SR
Queue Stats
23W - 21L
1,414 Elo+
Party 2
Hercules
Hercules
XxKuShxxFr3AkxX
Hercules
Level 147
God Stats
11W - 9L
1,740 SR
Queue Stats
301W - 288L
1,515 Elo+
Party 2
Team Averages
Level 126
1,508 SR
1,486 Elo+

VS

Team Averages
Level 119
1,451 SR
1,488 Elo+
Persephone
Persephone
 
Persephone
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Aerok HD
Fenrir
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 53L
1,517 Elo+
Party 1
Odin
Odin
GoatWorm
Odin
Level 147
God Stats
2W - 1L
1,316 SR
Queue Stats
353W - 308L
1,587 Elo+
Party 1
Ares
Ares
Mast3r0fPUPP37s
Ares
Level 120
God Stats
2W - 5L
1,500 SR
Queue Stats
581W - 544L
1,503 Elo+
Party 3
Chernobog
Chernobog
Zen Zoso Solo
Chernobog
Level 89
God Stats
94W - 106L
1,439 SR
Queue Stats
452W - 524L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
0 / 0 / 0
3,809
762
302
2,442
591
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hel
 
Hel
6
0 / 1 / 0
3,538
708
373
1,611
352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
KlNGLUCIFER
Cerberus
5
1 / 1 / 0
3,485
697
1,045
2,221
761
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
5
0 / 1 / 0
3,378
676
694
1,763
357
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
7
2 / 0 / 0
4,158
832
3,493
2,153
1,664
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
6
1 / 1 / 0
3,536
707
1,226
1,532
307
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Aerok HD
Fenrir
5
0 / 2 / 0
3,243
649
1,479
4,740
2,365
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Odin
6
0 / 0 / 2
3,243
649
557
2,323
566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
2 / 0 / 0
3,840
768
1,056
2,555
758
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Zen Zoso Solo
Chernobog
1
0 / 0 / 0
1,008
202
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
3
3
Deaths
3
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
0
0
0
W
Hel
 
Hel
0
1
0
0
L
Persephone
 
Persephone
1
1
0
1
L
Fenrir
Aerok HD
Fenrir
0
2
0
0
L
Odin
0
0
2
1
W
Cerberus
KlNGLUCIFER
Cerberus
1
1
0
1
L
2
0
0
2
W
Izanami
0
1
0
0
W
Hercules
2
0
0
2
L
Chernobog
Zen Zoso Solo
Chernobog
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,907
Damage
4,318
10,190
Taken
11,150
3,725
Mitigated
3,996
4,176
Healing
4,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
302
44
0
1,508
2,442
591
0
0
2,442
0
14,961
W
Hel
 
Hel
373
44
96
549
1,611
352
0
1,345
266
12,567
0
L
Persephone
 
Persephone
1,226
49
0
501
1,532
307
0
741
791
9,574
0
L
Fenrir
Aerok HD
Fenrir
1,479
861
0
2,270
4,740
2,365
0
0
4,740
0
8,908
L
Odin
557
0
0
1,115
2,323
566
0
631
1,692
0
11,976
W
Cerberus
KlNGLUCIFER
Cerberus
1,045
10
0
508
2,221
761
0
819
1,402
4,814
0
L
1,056
198
0
963
2,555
758
0
46
2,509
15,252
0
W
Izanami
694
587
0
582
1,763
357
977
118
1,645
0
16,944
W
Hercules
3,493
2,308
0
933
2,153
1,664
188
0
2,153
0
12,299
L
Chernobog
Zen Zoso Solo
Chernobog
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,368
Gold Earned
14,870
127
Minions Killed
91
0
Camps Cleared
0
484,837
Distance Traveled
366,188
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,809
762
40
8
0
91,646
1
W
Hel
3,538
708
25
5
0
94,390
1
L
Persephone
3,536
707
16
3
0
86,896
0
L
Fenrir
3,243
649
20
4
0
86,952
0
L
Odin
3,243
649
19
4
0
99,637
0
W
Cerberus
3,485
697
4
1
0
105,468
1
L
Ares
3,840
768
36
7
0
92,703
1
W
Izanami
3,378
676
42
8
0
87,788
2
W
Hercules
4,158
832
16
3
0
105,545
2
L
Chernobog
1,008
202
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role