Player Matchup

Cerberus
Cerberus
Silver II
AceKamquarter
Cerberus
Silver II
Level 101
God Stats
1W - 0L
1,194 SR
Queue Stats
4W - 3L
1,618 MMR
Party 1
Chaac
Chaac
Gold II
THEM1LKMAN22
Chaac
Gold II
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,651 MMR
Party 1
Scylla
Scylla
Gold V
oSpyC
Scylla
Gold V
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,507 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 90
1,398 SR
1,592 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,500 SR
1,530 MMR
Hel
Hel
Platinum V
 
Hel
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold IV
Munecaaa
Heimdallr
Gold IV
Level 82
God Stats
0W - 4L
1,500 SR
Queue Stats
25W - 26L
1,538 MMR
Solo
Bellona
Bellona
Silver I
l Tan The Man l
Bellona
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AceKamquarter
Cerberus
18
9 / 5 / 14
19,926
687
17,617
27,667
37,668
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
5 / 5 / 18
17,803
614
14,240
32,054
39,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
oSpyC
Scylla
20
16 / 10 / 11
21,177
730
43,121
25,111
9,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KumbhakarnaTerraYemojaCabrakanOdin

VS

Bans
BacchusSkadiHadesMedusaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
7 / 14 / 9
19,832
684
25,985
33,443
10,473
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Heimdallr
Munecaaa
Heimdallr
19
8 / 9 / 7
19,700
679
15,443
27,409
10,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 7 / 6
17,768
613
17,973
32,170
39,814
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
42
30
Kills
20
20
Deaths
30
43
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
7
14
9
0.82
W
Cerberus
AceKamquarter
Cerberus
9
5
14
3.2
L
Heimdallr
Munecaaa
Heimdallr
8
9
7
1.28
W
5
5
18
2.8
L
5
7
6
1.14
W
Scylla
oSpyC
Scylla
16
10
11
2.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,978
Damage
59,401
84,832
Taken
93,022
86,781
Mitigated
60,685
20,309
Healing
25,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
25,985
1,895
8,122
10,992
33,443
10,473
531
20,696
12,747
110,679
0
W
Cerberus
AceKamquarter
Cerberus
17,617
704
848
5,735
27,667
37,668
657
8,789
18,878
57,870
0
L
Heimdallr
Munecaaa
Heimdallr
15,443
2,582
0
1,362
27,409
10,398
3,274
18,169
9,240
0
67,376
W
14,240
2,678
0
9,958
32,054
39,545
1,705
10,212
21,842
0
68,573
L
17,973
3,586
0
5,198
32,170
39,814
0
21,926
10,244
430
64,612
W
Scylla
oSpyC
Scylla
43,121
3,915
0
3,768
25,111
9,568
903
7,588
17,522
152,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,906
Gold Earned
57,300
343
Minions Killed
313
0
Camps Cleared
0
1,653,261
Distance Traveled
1,395,026
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
19,832
684
133
5
0
431,511
0
W
Cerberus
19,926
687
89
3
0
526,705
0
L
Heimdallr
19,700
679
94
3
0
442,749
0
W
Chaac
17,803
614
87
3
0
632,957
5
L
Bellona
17,768
613
86
3
0
520,766
0
W
Scylla
21,177
730
167
6
0
493,599
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role