Player Matchup

Yemoja
Yemoja
Mhurchaidh
Yemoja
Level 75
God Stats
4W - 2L
1,315 SR
Queue Stats
178W - 166L
1,446 Elo+
Solo
Scylla
Scylla
MordeGameOver2
Scylla
Level 81
God Stats
11W - 6L
1,660 SR
Queue Stats
50W - 51L
1,538 Elo+
Solo
Merlin
Merlin
Polegod55
Merlin
Level 71
God Stats
61W - 55L
1,579 SR
Queue Stats
725W - 692L
1,404 Elo+
Party 1
Da Ji
Da Ji
inkarri
Da Ji
Level 157
God Stats
17W - 24L
1,705 SR
Queue Stats
586W - 562L
1,434 Elo+
Solo
Neith
Neith
serenaavalon81
Neith
Level 125
God Stats
111W - 105L
1,557 SR
Queue Stats
653W - 623L
1,455 Elo+
Party 1
Team Averages
Level 102
1,563 SR
1,455 Elo+

VS

Team Averages
Level 112
1,500 SR
1,489 Elo+
Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Gwek
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,469 Elo+
Solo
Izanami
Izanami
Yamikid36
Izanami
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Mhurchaidh
Yemoja
19
3 / 1 / 20
12,204
1,017
14,363
8,478
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 2 / 16
12,665
1,055
18,495
8,803
3,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
Polegod55
Merlin
19
9 / 1 / 17
12,975
1,081
20,936
11,822
4,908
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
inkarri
Da Ji
20
16 / 2 / 13
14,503
1,209
22,370
13,222
6,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 1 / 21
11,797
983
15,804
11,785
4,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

257

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
3 / 8 / 2
11,293
941
8,750
17,476
6,712
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Merlin
 
Merlin
17
1 / 5 / 3
11,201
933
16,398
15,774
5,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
16
0 / 9 / 2
9,919
827
1,782
22,065
16,307
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sol
Gwek
Sol
16
0 / 7 / 2
10,048
837
12,083
15,410
4,758
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Yamikid36
Izanami
17
3 / 9 / 2
11,764
980
11,082
26,615
9,322
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
18
38
Kills
7
7
Deaths
38
87
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
8
2
0.5
L
Merlin
 
Merlin
1
5
3
0.5
L
Horus
 
Horus
0
9
2
0.11
L
Sol
Gwek
Sol
0
7
2
0.14
W
Yemoja
Mhurchaidh
Yemoja
3
1
20
13
W
8
2
16
8
W
Merlin
Polegod55
Merlin
9
1
17
17.5
L
Izanami
Yamikid36
Izanami
3
9
2
0.44
W
Da Ji
inkarri
Da Ji
16
2
13
11.25
W
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,968
Damage
50,095
54,110
Taken
97,340
23,356
Mitigated
42,824
16,504
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,750
3,682
0
503
17,476
6,712
0
8,440
9,036
0
25,756
L
Merlin
 
Merlin
16,398
607
0
675
15,774
5,725
0
7,115
8,659
51,858
0
L
Horus
 
Horus
1,782
1,086
3,034
2,089
22,065
16,307
0
13,332
8,733
0
5,090
L
Sol
Gwek
Sol
12,083
2,989
0
1,110
15,410
4,758
0
10,591
4,819
24,239
0
W
Yemoja
Mhurchaidh
Yemoja
14,363
1,598
5,139
2,036
8,478
3,933
0
5,384
3,094
46,234
0
W
18,495
895
0
2,030
8,803
3,672
0
4,569
4,234
30,271
0
W
Merlin
Polegod55
Merlin
20,936
751
0
1,184
11,822
4,908
0
6,848
4,974
33,831
0
L
Izanami
Yamikid36
Izanami
11,082
7,500
0
1,492
26,615
9,322
0
14,316
12,299
0
41,569
W
Da Ji
inkarri
Da Ji
22,370
9,346
0
1,465
13,222
6,004
0
5,959
7,263
0
38,714
W
15,804
5,461
996
3,654
11,785
4,839
0
5,721
6,064
0
36,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,144
Gold Earned
54,225
219
Minions Killed
215
11
Camps Cleared
7
1,156,815
Distance Traveled
1,103,435
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,293
941
49
4
2
245,257
0
L
Merlin
11,201
933
56
5
1
228,403
1
L
Horus
9,919
827
10
1
0
183,967
1
L
Sol
10,048
837
29
2
1
226,546
0
W
Yemoja
12,204
1,017
62
5
3
228,064
0
W
Scylla
12,665
1,055
41
3
2
213,143
0
W
Merlin
12,975
1,081
30
3
1
259,120
0
L
Izanami
11,764
980
71
6
3
219,262
0
W
Da Ji
14,503
1,209
31
3
5
235,387
0
W
Neith
11,797
983
55
5
0
221,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role