Player Matchup

Izanami
Izanami
Platinum II
iAimHigher--
Izanami
Platinum II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
2,026 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,500 SR
2,026 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,851 SR
1,939 MMR
Hel
Hel
Platinum IV
TrashTagPP
Hel
Platinum IV
Level 141
God Stats
2W - 1L
1,851 SR
Queue Stats
13W - 7L
1,939 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
iAimHigher--
Izanami
17
3 / 6 / 0
12,757
797
14,894
18,297
7,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
HeimdallrBakasuraHe BoSkadiFreya

VS

Bans
UllrVulcanAmaterasuAh Muzen CabSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 0
14,538
909
15,708
20,545
12,663
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
3
Kills
6
6
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
3
0
2
L
Izanami
iAimHigher--
Izanami
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,894
Damage
15,708
18,297
Taken
20,545
7,452
Mitigated
12,663
2,328
Healing
13,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,708
1,710
0
13,091
20,545
12,663
1,839
28
20,517
101,780
968
L
Izanami
iAimHigher--
Izanami
14,894
9,677
0
2,328
18,297
7,452
1,732
15,024
3,273
0
94,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,757
Gold Earned
14,538
168
Minions Killed
179
0
Camps Cleared
0
270,491
Distance Traveled
301,512
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,538
909
179
11
0
301,512
3
L
Izanami
12,757
797
168
11
0
270,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role