Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Carnochan
Neith
Level 25
God Stats
0W - 1L
1,395 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DlTZlWT
Kuzenbo
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 1
Zeus
Zeus
MOC10121
Zeus
Level 129
God Stats
0W - 4L
1,196 SR
Queue Stats
78W - 81L
1,505 Elo+
Party 1
Thor
Thor
Take_a_lap_bud
Thor
Level 118
God Stats
2W - 6L
1,825 SR
Queue Stats
12W - 28L
1,500 Elo+
Party 1
Team Averages
Level 78
1,483 SR
1,501 Elo+

VS

Team Averages
Level 85
1,523 SR
1,462 Elo+
Kuzenbo
Kuzenbo
BEE WINE
Kuzenbo
Level 40
God Stats
6W - 3L
1,418 SR
Queue Stats
26W - 29L
1,825 Elo+
Solo
Bacchus
Bacchus
ImperatorNero17
Bacchus
Level 23
God Stats
13W - 9L
1,775 SR
Queue Stats
14W - 12L
1,455 Elo+
Party 2
Hou Yi
Hou Yi
JC weezy
Hou Yi
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,361 Elo+
Party 2
Guan Yu
Guan Yu
Ozezu
Guan Yu
Level 148
God Stats
3W - 0L
1,695 SR
Queue Stats
31W - 27L
1,392 Elo+
Party 2
Sol
Sol
ShadowXicor
Sol
Level 108
God Stats
2W - 2L
1,226 SR
Queue Stats
8W - 9L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
0 / 6 / 1
8,202
547
3,877
8,233
2,896
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Carnochan
Neith
15
0 / 5 / 4
8,594
573
5,881
9,877
3,540
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
DlTZlWT
Kuzenbo
16
2 / 6 / 3
9,749
650
10,732
23,662
37,549
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
19
8 / 7 / 0
12,088
806
25,452
12,304
4,323
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 8 / 4
8,380
559
5,721
16,134
5,713
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BEE WINE
Kuzenbo
18
6 / 1 / 11
11,860
791
7,986
12,720
14,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 0 / 15
12,756
850
10,711
14,665
12,190
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
JC weezy
Hou Yi
17
2 / 3 / 9
11,002
733
8,283
8,837
3,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Ozezu
Guan Yu
20
11 / 3 / 14
14,169
945
23,149
22,548
25,380
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 3 / 5
11,758
784
11,339
16,753
6,188
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
86
10
Kills
32
32
Deaths
10
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
6
1
0.08
W
Kuzenbo
BEE WINE
Kuzenbo
6
1
11
11.5
L
Neith
Carnochan
Neith
0
5
4
0.4
L
Kuzenbo
DlTZlWT
Kuzenbo
2
6
3
0.58
W
6
0
15
13.5
W
Hou Yi
JC weezy
Hou Yi
2
3
9
2.17
L
Zeus
8
7
0
1.14
W
Guan Yu
Ozezu
Guan Yu
11
3
14
6
W
7
3
5
3.17
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,663
Damage
61,468
70,210
Taken
75,523
54,021
Mitigated
61,952
2,759
Healing
30,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,877
1,418
0
0
8,233
2,896
0
2,873
5,360
0
24,119
W
Kuzenbo
BEE WINE
Kuzenbo
7,986
3,004
1,083
770
12,720
14,965
654
6,224
6,496
24,829
0
L
Neith
Carnochan
Neith
5,881
2,243
0
768
9,877
3,540
0
3,457
6,420
0
23,010
L
Kuzenbo
DlTZlWT
Kuzenbo
10,732
2,980
0
1,054
23,662
37,549
15
10,406
13,256
29,645
0
W
10,711
1,361
796
1,362
14,665
12,190
112
9,020
5,645
20,574
0
W
Hou Yi
JC weezy
Hou Yi
8,283
4,141
0
1,020
8,837
3,229
5,037
4,786
4,051
0
46,721
L
Zeus
25,452
2,117
0
347
12,304
4,323
2
5,136
7,168
68,886
0
W
Guan Yu
Ozezu
Guan Yu
23,149
7,271
6,850
10,215
22,548
25,380
0
9,921
12,627
0
49,784
W
11,339
4,012
0
8,585
16,753
6,188
3,160
6,871
9,882
43,271
0
L
5,721
495
0
590
16,134
5,713
0
8,293
7,841
0
18,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,013
Gold Earned
61,545
274
Minions Killed
281
6
Camps Cleared
8
1,038,988
Distance Traveled
1,364,033
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,202
547
51
3
0
130,626
1
W
Kuzenbo
11,860
791
28
2
2
284,219
0
L
Neith
8,594
573
42
3
0
251,588
0
L
Kuzenbo
9,749
650
28
2
1
243,824
1
W
Bacchus
12,756
850
28
2
0
305,711
0
W
Hou Yi
11,002
733
100
7
0
222,270
0
L
Zeus
12,088
806
131
9
3
212,074
2
W
Guan Yu
14,169
945
52
3
4
285,280
4
W
Sol
11,758
784
73
5
2
266,553
1
L
Thor
8,380
559
22
1
2
200,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role