Player Matchup

Fenrir
Fenrir
ImmortalEidolon
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 60L
1,550 Elo+
Party 1
Discordia
Discordia
Mars16
Discordia
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,846 Elo+
Party 1
Neith
Neith
UnlimitedEntropy
Neith
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 96L
1,596 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,664 Elo+

VS

Team Averages
Level 124
1,591 SR
1,711 Elo+
Osiris
Osiris
Blood line 3445
Osiris
Level 124
God Stats
3W - 2L
1,774 SR
Queue Stats
65W - 58L
1,644 Elo+
Party 2
Xbalanque
Xbalanque
ShortyBoy99
Xbalanque
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 106L
1,823 Elo+
Party 2
Zeus
Zeus
Zombieknight97
Zeus
Level 124
God Stats
11W - 3L
1,500 SR
Queue Stats
53W - 52L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 11 / 6
10,965
685
10,593
15,475
9,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Mars16
Discordia
13
4 / 6 / 7
11,323
708
8,195
8,372
2,535
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 3 / 5
11,425
714
7,256
12,797
4,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 6 / 5
11,083
693
7,017
16,572
12,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
ShortyBoy99
Xbalanque
13
6 / 4 / 4
11,284
705
7,986
9,729
2,970
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
9 / 5 / 8
12,742
796
16,613
9,609
3,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
15
Kills
20
20
Deaths
15
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
6
5
1.25
L
6
11
6
0.82
L
Discordia
Mars16
Discordia
4
6
7
1.25
W
Xbalanque
ShortyBoy99
Xbalanque
6
4
4
2
L
5
3
5
2.5
W
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,044
Damage
31,616
36,644
Taken
35,910
16,090
Mitigated
18,871
4,925
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,017
1,942
246
2,979
16,572
12,268
30
4,693
11,879
0
29,635
L
10,593
3,418
0
1,175
15,475
9,340
584
5,985
9,490
0
21,380
L
Discordia
Mars16
Discordia
8,195
761
0
0
8,372
2,535
570
4,320
4,052
31,752
0
W
Xbalanque
ShortyBoy99
Xbalanque
7,986
4,740
483
3,073
9,729
2,970
1,031
1,829
7,900
0
41,009
L
7,256
1,934
0
3,750
12,797
4,215
720
6,424
6,373
0
42,791
W
16,613
969
0
2,157
9,609
3,633
1,134
1,745
7,864
56,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,713
Gold Earned
35,109
154
Minions Killed
197
0
Camps Cleared
0
723,661
Distance Traveled
722,920
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,083
693
44
3
0
263,953
2
L
Fenrir
10,965
685
20
1
0
248,591
3
L
Discordia
11,323
708
49
3
0
230,096
0
W
Xbalanque
11,284
705
67
4
0
229,212
5
L
Neith
11,425
714
85
5
0
244,974
2
W
Zeus
12,742
796
86
5
0
229,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role