Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
12W - 11L
1,859 SR
Queue Stats
24W - 24L
1,667 Elo+
Solo
Hades
Hades
K4Mll0G4LL4RD0
Hades
Level 28
God Stats
8W - 3L
1,539 SR
Queue Stats
14W - 9L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KidRun69
Sun Wukong
Level 17
God Stats
3W - 3L
1,281 SR
Queue Stats
138W - 182L
1,200 Elo+
Party 1
Odin
Odin
Zombiekilla709
Odin
Level 21
God Stats
14W - 22L
1,367 SR
Queue Stats
183W - 233L
1,179 Elo+
Party 1
Heimdallr
Heimdallr
kidtyree09
Heimdallr
Level 18
God Stats
8W - 11L
1,500 SR
Queue Stats
148W - 143L
1,265 Elo+
Solo
Team Averages
Level 23
1,509 SR
1,362 Elo+

VS

Team Averages
Level 22
1,209 SR
1,115 Elo+
Sol
Sol
 
Sol
Level 18
God Stats
2W - 5L
1,211 SR
Queue Stats
69W - 110L
1,083 Elo+
Party 2
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 17
God Stats
20W - 18L
1,172 SR
Queue Stats
49W - 74L
1,152 Elo+
Party 2
Apollo
Apollo
AlexKalderon
Apollo
Level 27
God Stats
29W - 15L
992 SR
Queue Stats
133W - 154L
888 Elo+
Solo
Horus
Horus
ForeverLive11
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
389W - 382L
1,274 Elo+
Solo
Khepri
Khepri
rageprosper
Khepri
Level 17
God Stats
1W - 2L
1,171 SR
Queue Stats
52W - 75L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
7 / 1 / 3
8,806
587
8,177
8,917
3,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
9 / 2 / 3
8,970
598
9,852
9,399
4,738
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
KidRun69
Sun Wukong
14
0 / 1 / 0
8,116
541
1,989
4,558
5,014
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 2
7,866
524
4,357
9,386
3,306
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
kidtyree09
Heimdallr
13
3 / 1 / 8
8,332
555
10,630
6,021
2,578
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 2 / 1
7,018
468
3,984
8,235
3,708
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ratatoskr
 
Ratatoskr
12
2 / 4 / 0
7,599
507
3,048
10,084
3,508
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
10
2 / 8 / 1
6,918
461
3,907
11,219
3,177
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 3 / 0
6,631
442
2,034
10,425
3,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
11
1 / 3 / 1
6,772
451
2,300
8,365
8,394
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
20
Kills
9
10
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
1
3
8.5
L
Sol
 
Sol
3
2
1
1.75
L
Ratatoskr
 
Ratatoskr
2
4
0
0.5
L
Apollo
2
8
1
0.31
L
1
3
0
0.33
W
9
2
3
5.25
W
Sun Wukong
KidRun69
Sun Wukong
0
1
0
0
W
1
5
2
0.4
W
Heimdallr
kidtyree09
Heimdallr
3
1
8
7
L
Khepri
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,005
Damage
15,273
38,281
Taken
48,328
19,103
Mitigated
22,492
10,532
Healing
9,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,177
3,330
0
2,713
8,917
3,467
594
1,198
7,719
0
45,169
L
Sol
 
Sol
3,984
894
0
2,839
8,235
3,708
375
1,728
6,507
30,910
0
L
Ratatoskr
 
Ratatoskr
3,048
690
0
1,825
10,084
3,508
0
829
9,255
0
49,301
L
Apollo
3,907
2,015
417
2,029
11,219
3,177
0
4,025
7,194
0
27,993
L
2,034
1,125
154
2,545
10,425
3,705
0
2,176
8,249
0
23,635
W
9,852
794
1,183
4,631
9,399
4,738
728
528
8,871
39,736
0
W
Sun Wukong
KidRun69
Sun Wukong
1,989
783
0
1,144
4,558
5,014
529
1,037
3,521
0
43,614
W
4,357
1,926
0
0
9,386
3,306
0
2,295
7,091
0
38,858
W
Heimdallr
kidtyree09
Heimdallr
10,630
4,274
0
861
6,021
2,578
1,467
1,226
4,795
0
42,686
L
Khepri
2,300
310
0
0
8,365
8,394
249
1,094
7,271
20,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,090
Gold Earned
34,938
364
Minions Killed
243
0
Camps Cleared
0
1,289,704
Distance Traveled
1,321,003
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,806
587
72
5
0
261,398
0
L
Sol
7,018
468
49
3
0
209,102
0
L
Ratatoskr
7,599
507
88
6
0
301,272
0
L
Apollo
6,918
461
44
3
0
223,586
1
L
Horus
6,631
442
38
3
0
316,947
0
W
Hades
8,970
598
75
5
0
255,834
1
W
Sun Wukong
8,116
541
81
5
0
286,387
2
W
Odin
7,866
524
69
5
0
235,705
3
W
Heimdallr
8,332
555
67
4
0
250,380
3
L
Khepri
6,772
451
24
2
0
270,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role