Player Matchup

Chernobog
Chernobog
Bronze II
 
Chernobog
Bronze II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze II
CJCmurder
Chaac
Bronze II
Level 99
God Stats
6W - 5L
1,579 SR
Queue Stats
11W - 12L
837 MMR
Party 1
Agni
Agni
Bronze II
Krazystarfish27
Agni
Bronze II
Level 95
God Stats
3W - 4L
1,258 SR
Queue Stats
234W - 216L
440 MMR
Solo
Hun Batz
Hun Batz
Bronze II
OrangeTroll
Hun Batz
Bronze II
Level 108
God Stats
14W - 9L
1,466 SR
Queue Stats
93W - 90L
737 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
ajiizel
Ah Muzen Cab
Bronze III
Level 65
God Stats
16W - 24L
1,412 SR
Queue Stats
64W - 76L
365 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 105
1,443 SR
776 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 85
1,510 SR
581 MMR
Heimdallr
Heimdallr
Bronze I
ALISSON PABLO
Heimdallr
Bronze I
Level 144
God Stats
7W - 4L
1,785 SR
Queue Stats
72W - 77L
774 MMR
Solo
Thoth
Thoth
Bronze III
L0RD HNYBDGR
Thoth
Bronze III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
782 MMR
Solo
Hel
Hel
Bronze II
dire smilodon
Hel
Bronze II
Level 121
God Stats
5W - 12L
1,478 SR
Queue Stats
198W - 224L
757 MMR
Solo
Amaterasu
Amaterasu
Bronze III
hinataknight32
Amaterasu
Bronze III
Level 65
God Stats
6W - 4L
1,500 SR
Queue Stats
131W - 132L
228 MMR
Solo
Anhur
Anhur
Bronze II
wildhunter375
Anhur
Bronze II
Level 48
God Stats
1W - 4L
1,285 SR
Queue Stats
160W - 146L
364 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
7 / 3 / 6
13,697
596
10,066
13,552
5,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
CJCmurder
Chaac
17
1 / 4 / 4
11,799
513
7,915
18,296
11,150
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
11 / 2 / 4
13,396
582
13,135
10,785
3,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
OrangeTroll
Hun Batz
18
6 / 3 / 3
12,597
548
7,755
12,424
4,488
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
ajiizel
Ah Muzen Cab
19
5 / 3 / 6
13,397
582
11,155
16,634
6,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArachneBastetOdinKing ArthurHera

VS

Bans
MerlinBacchusKumbhakarnaKukulkanYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ALISSON PABLO
Heimdallr
20
8 / 8 / 0
12,779
556
18,997
16,360
8,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 0
7,181
312
811
6,251
1,934
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 8 / 2
6,926
301
947
6,780
3,781
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
hinataknight32
Amaterasu
13
3 / 3 / 0
8,390
365
5,525
15,917
15,697
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 8 / 4
9,381
408
12,158
15,580
5,451
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
30
Kills
15
15
Deaths
31
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
3
6
3.33
L
Heimdallr
ALISSON PABLO
Heimdallr
8
8
0
1
W
Chaac
CJCmurder
Chaac
1
4
4
0.75
W
11
2
4
6.5
L
0
4
0
0
W
Hun Batz
OrangeTroll
Hun Batz
6
3
3
2.5
W
Ah Muzen Cab
ajiizel
Ah Muzen Cab
5
3
6
2.67
L
0
8
2
0.13
L
Amaterasu
hinataknight32
Amaterasu
3
3
0
1
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,026
Damage
38,438
71,691
Taken
60,888
31,215
Mitigated
35,108
29,130
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
10,066
6,143
0
3,871
13,552
5,501
7,918
80
13,467
0
83,630
L
Heimdallr
ALISSON PABLO
Heimdallr
18,997
6,279
0
2,168
16,360
8,245
0
1,342
15,018
0
92,864
W
Chaac
CJCmurder
Chaac
7,915
1,695
0
8,208
18,296
11,150
1,348
0
18,296
0
65,080
W
13,135
1,498
0
2,689
10,785
3,574
1,333
1,576
9,209
69,474
0
L
811
270
0
0
6,251
1,934
0
3,356
2,895
20,735
0
W
Hun Batz
OrangeTroll
Hun Batz
7,755
1,796
0
3,793
12,424
4,488
2,455
102
12,321
0
65,855
W
Ah Muzen Cab
ajiizel
Ah Muzen Cab
11,155
6,856
417
10,152
16,634
6,502
2,578
0
16,631
0
107,773
L
947
155
434
939
6,780
3,781
0
3,383
3,397
8,405
0
L
Amaterasu
hinataknight32
Amaterasu
5,525
2,032
0
2,740
15,917
15,697
652
2,057
13,860
0
26,787
L
12,158
4,568
0
1,658
15,580
5,451
153
2,997
12,583
0
46,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,886
Gold Earned
44,657
599
Minions Killed
352
0
Camps Cleared
0
2,094,766
Distance Traveled
1,219,873
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,697
596
159
7
0
482,423
0
L
Heimdallr
12,779
556
182
8
0
327,739
1
W
Chaac
11,799
513
112
5
0
393,385
0
W
Agni
13,396
582
113
5
0
406,335
0
L
Thoth
7,181
312
42
2
0
182,329
4
W
Hun Batz
12,597
548
92
4
0
420,497
0
W
Ah Muzen Cab
13,397
582
123
5
0
392,126
6
L
Hel
6,926
301
7
0
0
91,602
1
L
Amaterasu
8,390
365
40
2
0
356,482
4
L
Anhur
9,381
408
81
4
0
261,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role