Player Matchup

Medusa
Medusa
Silver IV
Bouzr
Medusa
Silver IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,266 MMR
Party 2
Izanami
Izanami
Silver II
COMBAT1V3
Izanami
Silver II
Level 106
God Stats
25W - 24L
1,525 SR
Queue Stats
52W - 57L
1,271 MMR
Party 1
Chang'e
Chang'e
Silver II
Gahwyn2
Chang'e
Silver II
Level 159
God Stats
33W - 17L
1,880 SR
Queue Stats
156W - 156L
1,313 MMR
Solo
Bacchus
Bacchus
Silver II
THROWxBOWS
Bacchus
Silver II
Level 85
God Stats
25W - 24L
1,519 SR
Queue Stats
30W - 38L
1,357 MMR
Party 1
Hun Batz
Hun Batz
Silver II
sik fades
Hun Batz
Silver II
Level 129
God Stats
1W - 2L
1,735 SR
Queue Stats
3W - 3L
1,422 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,632 SR
1,326 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,563 SR
1,327 MMR
Nu Wa
Nu Wa
Gold V
StinkRimwork
Nu Wa
Gold V
Level 116
God Stats
20W - 8L
1,835 SR
Queue Stats
366W - 331L
1,337 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
firespartan_91
Kumbhakarna
Gold IV
Level 61
God Stats
9W - 8L
1,586 SR
Queue Stats
109W - 108L
1,325 MMR
Solo
Artemis
Artemis
Silver III
ll-HeArTIEsS-lI
Artemis
Silver III
Level 130
God Stats
2W - 3L
1,239 SR
Queue Stats
174W - 147L
1,337 MMR
Solo
Chaac
Chaac
Bronze I
xEpicLynx
Chaac
Bronze I
Level 118
God Stats
4W - 2L
1,654 SR
Queue Stats
6W - 9L
1,324 MMR
Solo
Fenrir
Fenrir
Gold V
xMr Ceifador
Fenrir
Gold V
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 131L
1,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bouzr
Medusa
20
12 / 7 / 5
19,728
564
31,049
32,336
14,788
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
COMBAT1V3
Izanami
20
5 / 10 / 7
20,195
577
24,092
32,814
12,227
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Gahwyn2
Chang'e
20
3 / 7 / 5
18,510
529
27,350
34,617
19,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
THROWxBOWS
Bacchus
20
3 / 7 / 11
17,007
486
15,833
32,622
57,565
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
sik fades
Hun Batz
20
8 / 6 / 8
19,018
543
25,748
31,574
16,587
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
King ArthurHeimdallrOdinBastetYemoja

VS

Bans
ThorAchillesRatatoskrKukulkanJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 20
18,395
526
43,984
25,576
16,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kumbhakarna
firespartan_91
Kumbhakarna
20
4 / 3 / 22
17,541
501
13,679
35,311
57,661
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
16 / 8 / 6
23,100
660
33,735
24,846
13,586
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
xEpicLynx
Chaac
20
6 / 5 / 12
18,632
532
25,792
41,600
53,634
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
20
6 / 11 / 16
18,862
539
18,290
37,671
18,685
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
113
31
Kills
37
37
Deaths
32
36
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bouzr
Medusa
12
7
5
2.07
L
Izanami
COMBAT1V3
Izanami
5
10
7
0.85
L
Chang'e
Gahwyn2
Chang'e
3
7
5
0.79
W
5
5
20
3
L
Bacchus
THROWxBOWS
Bacchus
3
7
11
1.21
W
Kumbhakarna
firespartan_91
Kumbhakarna
4
3
22
5
W
16
8
6
2.38
L
Hun Batz
sik fades
Hun Batz
8
6
8
2
W
Chaac
xEpicLynx
Chaac
6
5
12
2.4
W
Fenrir
6
11
16
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,072
Damage
135,480
163,963
Taken
165,004
120,332
Mitigated
159,818
58,839
Healing
50,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bouzr
Medusa
31,049
15,203
0
13,352
32,336
14,788
1,960
11,336
21,000
0
175,130
L
Izanami
COMBAT1V3
Izanami
24,092
14,685
0
6,480
32,814
12,227
4,708
18,040
14,774
0
194,885
L
Chang'e
Gahwyn2
Chang'e
27,350
2,257
4,514
17,042
34,617
19,165
1,397
7,379
27,238
137,866
0
W
43,984
6,425
0
3,270
25,576
16,252
802
9,584
15,992
154,192
0
L
Bacchus
THROWxBOWS
Bacchus
15,833
1,413
2,120
8,134
32,622
57,565
202
12,952
19,670
50,541
2,010
W
Kumbhakarna
firespartan_91
Kumbhakarna
13,679
2,234
0
4,079
35,311
57,661
479
9,018
26,293
41,560
0
W
33,735
19,856
0
8,541
24,846
13,586
2,771
2,365
22,481
0
189,648
L
Hun Batz
sik fades
Hun Batz
25,748
11,207
0
7,197
31,574
16,587
2,387
10,675
20,899
0
157,024
W
Chaac
xEpicLynx
Chaac
25,792
5,436
0
19,350
41,600
53,634
1,720
17,546
24,054
0
129,478
W
Fenrir
18,290
4,614
0
15,001
37,671
18,685
8,292
8,830
28,841
0
174,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,458
Gold Earned
96,530
1,009
Minions Killed
833
0
Camps Cleared
0
3,000,406
Distance Traveled
3,207,595
36
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
19,728
564
206
6
0
607,268
9
L
Izanami
20,195
577
329
9
0
553,883
3
L
Chang'e
18,510
529
226
6
0
547,740
13
W
Nu Wa
18,395
526
197
6
0
574,183
16
L
Bacchus
17,007
486
47
1
0
601,796
10
W
Kumbhakarna
17,541
501
38
1
0
693,740
4
W
Artemis
23,100
660
227
6
0
585,967
10
L
Hun Batz
19,018
543
201
6
0
689,719
1
W
Chaac
18,632
532
186
5
0
693,208
0
W
Fenrir
18,862
539
185
5
0
660,497
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role