Player Matchup

Hercules
Hercules
CAPRECKILLA420
Hercules
Level 106
God Stats
7W - 4L
1,410 SR
Queue Stats
19W - 18L
1,606 Elo+
Party 1
Baron Samedi
Baron Samedi
Koultergeist
Baron Samedi
Level 155
God Stats
5W - 7L
1,305 SR
Queue Stats
286W - 305L
1,439 Elo+
Party 1
Jormungandr
Jormungandr
shizam 85
Jormungandr
Level 109
God Stats
22W - 38L
1,474 SR
Queue Stats
152W - 170L
1,621 Elo+
Party 1
Team Averages
Level 123
1,397 SR
1,555 Elo+

VS

Team Averages
Level 113
1,436 SR
1,458 Elo+
Osiris
Osiris
Serch01
Osiris
Level 145
God Stats
3W - 3L
1,523 SR
Queue Stats
3W - 4L
1,388 Elo+
Solo
Janus
Janus
SnK LimRaven
Janus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,523 Elo+
Party 2
Ra
Ra
TylerDurden57
Ra
Level 149
God Stats
11W - 10L
1,285 SR
Queue Stats
92W - 84L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
3 / 1 / 10
13,075
654
10,477
23,448
18,818
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Koultergeist
Baron Samedi
14
4 / 5 / 8
12,784
639
11,594
15,275
5,991
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
shizam 85
Jormungandr
14
6 / 4 / 6
14,130
707
13,564
17,485
18,020
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Serch01
Osiris
13
4 / 7 / 4
12,576
629
15,628
20,823
24,384
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
2 / 4 / 7
11,759
588
12,775
10,601
3,838
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 2 / 3
12,887
644
10,407
11,573
4,616
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
13
Kills
10
10
Deaths
13
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
1
10
8
W
Baron Samedi
Koultergeist
Baron Samedi
4
5
8
1.6
L
Osiris
Serch01
Osiris
4
7
4
0.86
L
2
4
7
1.38
L
4
2
3
2.75
W
Jormungandr
shizam 85
Jormungandr
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,635
Damage
38,810
56,208
Taken
42,997
42,829
Mitigated
32,838
21,366
Healing
14,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
10,477
3,355
791
10,495
23,448
18,818
601
8,250
15,198
111
24,515
W
Baron Samedi
Koultergeist
Baron Samedi
11,594
771
2,455
2,996
15,275
5,991
850
8,473
6,802
56,709
0
L
Osiris
Serch01
Osiris
15,628
4,211
705
2,365
20,823
24,384
737
8,998
11,825
0
41,427
L
12,775
1,194
920
2,684
10,601
3,838
248
7,204
3,397
39,653
0
L
10,407
131
1,965
6,256
11,573
4,616
89
9,053
2,520
67,003
0
W
Jormungandr
shizam 85
Jormungandr
13,564
1,627
1,882
2,747
17,485
18,020
676
6,528
10,957
65,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,989
Gold Earned
37,222
219
Minions Killed
235
0
Camps Cleared
0
1,051,602
Distance Traveled
1,079,533
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,075
654
26
1
0
398,730
2
W
Baron Samedi
12,784
639
104
5
0
319,596
5
L
Osiris
12,576
629
48
2
0
356,194
0
L
Janus
11,759
588
51
3
0
349,014
6
L
Ra
12,887
644
136
7
0
374,325
4
W
Jormungandr
14,130
707
89
4
0
333,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role