Player Matchup

Fenrir
Fenrir
AresEUA
Fenrir
Level 63
God Stats
1W - 5L
1,500 SR
Queue Stats
172W - 163L
1,498 Elo+
Solo
Izanami
Izanami
CinnamonPanda x
Izanami
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,470 Elo+
Party 1
Merlin
Merlin
DANA 2722
Merlin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 150L
1,478 Elo+
Party 1
Chronos
Chronos
Zaphro
Chronos
Level 121
God Stats
2W - 5L
1,500 SR
Queue Stats
245W - 256L
1,397 Elo+
Solo
Odin
Odin
nightman616
Odin
Level 116
God Stats
3W - 5L
1,500 SR
Queue Stats
184W - 233L
1,476 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,464 Elo+

VS

Team Averages
Level 113
1,526 SR
1,460 Elo+
Ah Puch
Ah Puch
Ghost_Bananana
Ah Puch
Level 147
God Stats
11W - 9L
1,628 SR
Queue Stats
687W - 683L
1,467 Elo+
Solo
Serqet
Serqet
RuihhSousaa
Serqet
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 23L
1,577 Elo+
Solo
Nu Wa
Nu Wa
SIRD4NKNUGZ
Nu Wa
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
133W - 134L
1,365 Elo+
Solo
Agni
Agni
SplintD-ck69
Agni
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 22L
1,576 Elo+
Solo
Sobek
Sobek
ZEUSGODkillers
Sobek
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
175W - 177L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AresEUA
Fenrir
18
8 / 7 / 9
11,943
703
12,301
18,074
12,798
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
4 / 6 / 13
12,774
751
21,746
14,701
5,885
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
DANA 2722
Merlin
20
6 / 5 / 6
12,457
733
16,602
13,030
4,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
Zaphro
Chronos
20
4 / 5 / 15
12,252
721
16,380
22,243
8,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 8 / 12
12,081
711
12,219
18,081
14,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 16
12,416
730
18,993
20,021
7,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
20
6 / 5 / 16
12,679
746
9,457
18,672
9,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
4 / 3 / 18
12,981
764
18,091
12,188
5,160
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
12 / 5 / 12
13,666
804
19,856
18,166
7,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 7 / 20
11,238
661
9,852
26,639
36,394
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
113
24
Kills
31
31
Deaths
24
55
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AresEUA
Fenrir
8
7
9
1.79
L
4
6
13
1.75
L
Merlin
DANA 2722
Merlin
6
5
6
1.8
W
7
4
16
3.75
W
Serqet
6
5
16
2.8
W
4
3
18
4.33
W
12
5
12
3.6
W
2
7
20
1.71
L
Chronos
Zaphro
Chronos
4
5
15
2.3
L
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,248
Damage
76,249
86,129
Taken
95,686
46,151
Mitigated
66,946
26,371
Healing
44,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AresEUA
Fenrir
12,301
3,341
2,366
4,055
18,074
12,798
456
12,065
6,009
0
14,692
L
21,746
15,943
3,375
2,424
14,701
5,885
1,707
12,441
2,260
0
55,841
L
Merlin
DANA 2722
Merlin
16,602
1,004
774
1,488
13,030
4,265
934
11,194
1,707
39,698
0
W
18,993
655
3,435
9,456
20,021
7,716
468
5,093
14,928
43,486
0
W
Serqet
9,457
1,652
2,391
3,901
18,672
9,898
762
7,519
11,153
0
17,559
W
18,091
4,852
2,046
2,875
12,188
5,160
2,257
3,807
8,381
45,617
0
W
19,856
1,247
3,373
7,334
18,166
7,778
1,859
6,485
11,681
40,074
0
W
9,852
436
3,219
6,254
26,639
36,394
256
10,078
16,561
16,505
0
L
Chronos
Zaphro
Chronos
16,380
4,051
1,956
6,070
22,243
8,503
591
15,835
5,630
35,370
0
L
12,219
947
2,352
1,511
18,081
14,700
714
15,257
2,096
0
28,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,507
Gold Earned
62,980
226
Minions Killed
185
0
Camps Cleared
0
1,451,567
Distance Traveled
1,510,637
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,943
703
7
0
0
293,825
0
L
Izanami
12,774
751
80
5
0
287,593
1
L
Merlin
12,457
733
55
3
0
250,760
3
W
Ah Puch
12,416
730
53
3
0
309,327
0
W
Serqet
12,679
746
26
2
0
303,263
3
W
Nu Wa
12,981
764
60
4
0
274,160
1
W
Agni
13,666
804
34
2
0
313,560
1
W
Sobek
11,238
661
12
1
0
310,327
1
L
Chronos
12,252
721
57
3
0
330,105
3
L
Odin
12,081
711
27
2
0
289,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role