Player Matchup

Ravana
Ravana
Diamond III
 
Ravana
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond III
Akaguro
Thoth
Diamond III
Level 159
God Stats
10W - 5L
1,584 SR
Queue Stats
147W - 130L
2,097 MMR
Solo
Yemoja
Yemoja
Diamond III
Fads
Yemoja
Diamond III
Level 156
God Stats
11W - 8L
1,500 SR
Queue Stats
794W - 786L
2,217 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
Solairr
Cu Chulainn
Diamond III
Level 148
God Stats
16W - 24L
1,756 SR
Queue Stats
501W - 498L
2,108 MMR
Solo
Medusa
Medusa
Diamond V
unbound0
Medusa
Diamond V
Level 156
God Stats
2W - 7L
1,702 SR
Queue Stats
50W - 60L
2,031 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,608 SR
1,991 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,541 SR
2,104 MMR
Sun Wukong
Sun Wukong
Platinum I
BenTheAnime
Sun Wukong
Platinum I
Level 158
God Stats
1W - 2L
1,554 SR
Queue Stats
54W - 58L
2,112 MMR
Solo
Serqet
Serqet
Platinum III
FortuneBox
Serqet
Platinum III
Level 148
God Stats
5W - 6L
1,500 SR
Queue Stats
130W - 125L
2,051 MMR
Solo
Anhur
Anhur
Platinum II
Hourglαss
Anhur
Platinum II
Level 121
God Stats
19W - 24L
1,500 SR
Queue Stats
426W - 417L
2,021 MMR
Solo
Sobek
Sobek
Diamond II
JhonClide
Sobek
Diamond II
Level 127
God Stats
32W - 36L
1,657 SR
Queue Stats
207W - 189L
2,083 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
WarHamers12
The Morrigan
Diamond IV
Level 155
God Stats
18W - 15L
1,494 SR
Queue Stats
186W - 157L
2,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
8 / 6 / 8
15,324
613
12,306
14,579
7,085
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
Akaguro
Thoth
20
6 / 6 / 10
16,213
649
16,663
15,244
6,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Fads
Yemoja
20
4 / 3 / 13
14,654
586
8,663
22,733
23,241
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
Solairr
Cu Chulainn
20
4 / 6 / 11
14,739
590
21,887
23,893
29,633
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
unbound0
Medusa
20
8 / 7 / 9
15,444
618
20,590
21,926
7,114
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HeimdallrPersephoneOdinBastetThor

VS

Bans
SusanoCamazotzXing TianKukulkanNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BenTheAnime
Sun Wukong
19
3 / 5 / 7
12,494
500
14,078
27,863
41,077
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Serqet
FortuneBox
Serqet
19
4 / 6 / 11
13,106
524
12,490
18,276
6,669
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
19
4 / 8 / 5
12,808
512
12,289
19,064
6,154
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
JhonClide
Sobek
20
9 / 3 / 11
14,521
581
13,622
26,303
30,217
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
WarHamers12
The Morrigan
20
8 / 8 / 5
14,873
595
23,891
11,995
3,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
67
30
Kills
28
28
Deaths
30
51
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
8
6
8
2
W
Thoth
Akaguro
Thoth
6
6
10
1.83
L
Sun Wukong
BenTheAnime
Sun Wukong
3
5
7
1.3
W
Yemoja
Fads
Yemoja
4
3
13
3.5
L
Serqet
FortuneBox
Serqet
4
6
11
1.58
L
Anhur
4
8
5
0.81
L
Sobek
JhonClide
Sobek
9
3
11
4.83
W
Cu Chulainn
Solairr
Cu Chulainn
4
6
11
1.58
L
The Morrigan
WarHamers12
The Morrigan
8
8
5
1.31
W
Medusa
unbound0
Medusa
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,109
Damage
76,370
98,375
Taken
103,501
73,578
Mitigated
87,922
32,482
Healing
24,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
12,306
3,276
0
3,280
14,579
7,085
633
6,407
7,605
0
98,844
W
Thoth
Akaguro
Thoth
16,663
412
0
1,463
15,244
6,505
3,328
7,462
7,356
135,669
0
L
Sun Wukong
BenTheAnime
Sun Wukong
14,078
3,891
0
10,512
27,863
41,077
0
5,405
22,458
0
80,938
W
Yemoja
Fads
Yemoja
8,663
2,290
5,488
7,066
22,733
23,241
455
8,620
13,141
35,890
0
L
Serqet
FortuneBox
Serqet
12,490
3,949
0
3,872
18,276
6,669
0
4,939
13,337
0
88,441
L
Anhur
12,289
7,515
0
4,924
19,064
6,154
540
3,984
15,080
0
100,451
L
Sobek
JhonClide
Sobek
13,622
557
0
5,291
26,303
30,217
0
7,980
18,323
42,665
0
W
Cu Chulainn
Solairr
Cu Chulainn
21,887
4,887
0
7,854
23,893
29,633
753
5,386
17,992
9,204
101,711
L
The Morrigan
WarHamers12
The Morrigan
23,891
2,469
0
250
11,995
3,805
1,945
5,630
5,947
121,500
3,555
W
Medusa
unbound0
Medusa
20,590
11,003
0
7,331
21,926
7,114
4,779
5,732
15,062
0
132,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,374
Gold Earned
67,802
771
Minions Killed
725
0
Camps Cleared
0
2,367,758
Distance Traveled
2,457,234
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,324
613
136
5
0
490,630
5
W
Thoth
16,213
649
253
10
0
454,639
8
L
Sun Wukong
12,494
500
133
5
0
500,939
0
W
Yemoja
14,654
586
32
1
0
501,580
5
L
Serqet
13,106
524
140
6
0
547,714
2
L
Anhur
12,808
512
171
7
0
428,998
8
L
Sobek
14,521
581
65
3
0
532,802
8
W
Cu Chulainn
14,739
590
177
7
0
459,296
0
L
The Morrigan
14,873
595
216
9
0
446,781
4
W
Medusa
15,444
618
173
7
0
461,613
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role