Player Matchup

Baron Samedi
Baron Samedi
Jeez Jelly
Baron Samedi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,635 Elo+
Party 2
Neith
Neith
ObamaWasntReal
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,823 Elo+
Party 2
Bellona
Bellona
RioT Kiwi
Bellona
Level 48
God Stats
7W - 9L
1,347 SR
Queue Stats
24W - 27L
1,617 Elo+
Party 2
Team Averages
Level 36
1,449 SR
1,691 Elo+

VS

Team Averages
Level 70
1,458 SR
1,589 Elo+
Nox
Nox
Fabledzz
Nox
Level 156
God Stats
2W - 2L
1,278 SR
Queue Stats
51W - 58L
1,649 Elo+
Party 1
Ne Zha
Ne Zha
NoizyFoxasz
Ne Zha
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,386 Elo+
Solo
Horus
Horus
XxDR4G0NSP4WNxX
Horus
Level 26
God Stats
3W - 1L
1,595 SR
Queue Stats
6W - 3L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jeez Jelly
Baron Samedi
12
0 / 6 / 4
12,297
512
14,291
12,949
3,579
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 14 / 5
15,282
637
14,792
19,369
4,880
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
RioT Kiwi
Bellona
16
7 / 6 / 3
15,594
650
13,425
29,127
39,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 10
16,223
676
21,315
13,434
5,280
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
18
13 / 7 / 9
16,887
704
25,121
26,938
10,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 2 / 16
14,704
613
8,739
19,257
22,088
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
11
Kills
26
26
Deaths
12
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
10
3
10
5
L
Baron Samedi
Jeez Jelly
Baron Samedi
0
6
4
0.33
W
Ne Zha
13
7
9
2.5
L
4
14
5
0.46
L
Bellona
RioT Kiwi
Bellona
7
6
3
1.42
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,508
Damage
55,175
61,445
Taken
59,629
47,703
Mitigated
38,213
11,429
Healing
17,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,315
1,332
0
1,270
13,434
5,280
636
3,286
10,148
96,652
0
L
Baron Samedi
Jeez Jelly
Baron Samedi
14,291
3,011
1,434
1,389
12,949
3,579
0
5,221
7,728
49,403
0
W
Ne Zha
25,121
7,085
0
10,328
26,938
10,845
1,392
5,684
21,254
0
88,058
L
14,792
4,899
0
2,099
19,369
4,880
510
4,624
14,745
0
45,254
L
Bellona
RioT Kiwi
Bellona
13,425
3,456
200
6,307
29,127
39,244
0
11,474
17,653
0
56,491
W
8,739
3,163
1,077
4,742
19,257
22,088
74
5,797
13,460
0
18,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,173
Gold Earned
47,814
214
Minions Killed
260
0
Camps Cleared
0
1,156,303
Distance Traveled
1,301,527
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
16,223
676
152
6
0
415,214
1
L
Baron Samedi
12,297
512
62
3
0
372,861
0
W
Ne Zha
16,887
704
95
4
0
432,630
3
L
Neith
15,282
637
79
3
0
330,800
1
L
Bellona
15,594
650
73
3
0
452,642
1
W
Horus
14,704
613
13
1
0
453,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role