Player Matchup

Loki
Loki
BrotherRuu
Loki
Level 69
God Stats
2W - 9L
1,500 SR
Queue Stats
51W - 71L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
MiniVerse
Sun Wukong
Level 129
God Stats
9W - 7L
1,866 SR
Queue Stats
241W - 210L
1,520 Elo+
Party 2
Baron Samedi
Baron Samedi
The Kobalos 65
Baron Samedi
Level 105
God Stats
15W - 5L
1,692 SR
Queue Stats
251W - 208L
1,633 Elo+
Party 2
Team Averages
Level 101
1,686 SR
1,539 Elo+

VS

Team Averages
Level 91
1,717 SR
1,589 Elo+
Chaac
Chaac
Leon Wollf
Chaac
Level 124
God Stats
184W - 83L
1,897 SR
Queue Stats
343W - 218L
1,665 Elo+
Party 1
Da Ji
Da Ji
Maser547
Da Ji
Level 82
God Stats
6W - 3L
1,755 SR
Queue Stats
78W - 41L
1,570 Elo+
Party 1
Hun Batz
Hun Batz
math0014
Hun Batz
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 67L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 12 / 3
15,976
614
6,210
21,291
6,169
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
MiniVerse
Sun Wukong
17
3 / 1 / 11
16,081
619
21,374
22,544
34,481
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
The Kobalos 65
Baron Samedi
17
7 / 7 / 9
17,109
658
24,210
24,796
31,019
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
6 / 0 / 12
17,903
689
28,743
27,826
24,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
Maser547
Da Ji
17
12 / 6 / 5
17,339
667
21,635
21,177
10,067
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
math0014
Hun Batz
16
2 / 10 / 8
15,695
604
9,308
20,085
7,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
16
Kills
20
20
Deaths
16
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
12
3
0.63
W
Chaac
6
0
12
12
W
Da Ji
Maser547
Da Ji
12
6
5
2.42
L
Sun Wukong
MiniVerse
Sun Wukong
3
1
11
8.5
L
Baron Samedi
The Kobalos 65
Baron Samedi
7
7
9
1.64
W
Hun Batz
math0014
Hun Batz
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,794
Damage
59,686
68,631
Taken
69,088
71,669
Mitigated
42,234
22,328
Healing
31,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,210
2,767
493
2,595
21,291
6,169
393
423
20,868
0
56,821
W
Chaac
28,743
4,365
0
21,958
27,826
24,751
1,114
10,029
17,797
11,198
101,183
W
Da Ji
Maser547
Da Ji
21,635
4,234
0
5,203
21,177
10,067
1,436
8,888
12,289
0
50,672
L
Sun Wukong
MiniVerse
Sun Wukong
21,374
3,262
0
8,070
22,544
34,481
195
1,833
20,711
4,567
72,831
L
Baron Samedi
The Kobalos 65
Baron Samedi
24,210
973
2,733
8,437
24,796
31,019
285
1,121
23,675
70,173
0
W
Hun Batz
math0014
Hun Batz
9,308
3,294
0
4,409
20,085
7,416
497
7,230
12,855
0
94,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,166
Gold Earned
50,937
303
Minions Killed
329
0
Camps Cleared
0
1,328,516
Distance Traveled
1,432,585
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
15,976
614
80
3
0
457,816
2
W
Chaac
17,903
689
182
7
0
522,419
8
W
Da Ji
17,339
667
36
1
0
459,775
4
L
Sun Wukong
16,081
619
130
5
0
475,285
3
L
Baron Samedi
17,109
658
93
4
0
395,415
12
W
Hun Batz
15,695
604
111
4
0
450,391
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role