Player Matchup

Discordia
Discordia
Gold I
Aalan 58
Discordia
Gold I
Level 101
God Stats
7W - 6L
1,851 SR
Queue Stats
40W - 32L
1,762 MMR
Party 2
Achilles
Achilles
Gold I
ShinyAk74u
Achilles
Gold I
Level 147
God Stats
7W - 6L
1,297 SR
Queue Stats
124W - 136L
1,699 MMR
Solo
Da Ji
Da Ji
Gold IV
soldier coche
Da Ji
Gold IV
Level 122
God Stats
12W - 4L
2,101 SR
Queue Stats
39W - 28L
1,617 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,750 SR
1,693 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,615 SR
1,672 MMR
Hercules
Hercules
Gold IV
LGC DARKFALL
Hercules
Gold IV
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 44L
1,667 MMR
Party 1
Anhur
Anhur
Gold III
NightlyBiscuit
Anhur
Gold III
Level 140
God Stats
4W - 1L
1,662 SR
Queue Stats
56W - 52L
1,608 MMR
Party 1
Kukulkan
Kukulkan
Gold II
yellowdragons68
Kukulkan
Gold II
Level 136
God Stats
7W - 7L
1,682 SR
Queue Stats
63W - 55L
1,742 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aalan 58
Discordia
17
3 / 4 / 4
15,232
609
28,573
12,447
5,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ShinyAk74u
Achilles
16
3 / 2 / 5
14,696
588
11,854
26,378
39,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
3 / 2 / 1
15,021
601
10,904
16,156
6,948
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
OdinZeusBacchusKumbhakarnaYemoja

VS

Bans
ChaacMedusaNeithBastetHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LGC DARKFALL
Hercules
14
3 / 4 / 3
14,240
570
12,417
25,617
24,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
2 / 2 / 3
14,444
578
8,243
18,950
5,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
16
3 / 3 / 2
14,964
599
16,377
16,085
5,434
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
9
Kills
8
8
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aalan 58
Discordia
3
4
4
1.25
L
Hercules
LGC DARKFALL
Hercules
3
4
3
1.13
L
2
2
3
1.75
W
Achilles
ShinyAk74u
Achilles
3
2
5
2.75
W
3
2
1
1.75
L
Kukulkan
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,331
Damage
37,037
54,981
Taken
60,652
51,627
Mitigated
35,816
14,752
Healing
13,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aalan 58
Discordia
28,573
1,671
0
2,987
12,447
5,023
1,177
3,217
9,230
117,907
0
L
Hercules
LGC DARKFALL
Hercules
12,417
4,360
0
4,648
25,617
24,917
111
13,845
11,772
127
36,711
L
8,243
4,534
0
4,516
18,950
5,465
1,090
9,155
9,795
0
71,727
W
Achilles
ShinyAk74u
Achilles
11,854
3,210
0
8,958
26,378
39,656
1,629
9,717
16,661
0
44,910
W
10,904
1,918
0
2,807
16,156
6,948
739
3,638
12,518
0
65,834
L
Kukulkan
16,377
1,674
0
3,936
16,085
5,434
488
6,263
9,822
98,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,949
Gold Earned
43,648
293
Minions Killed
317
0
Camps Cleared
0
1,391,412
Distance Traveled
1,257,680
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,232
609
159
6
0
445,126
10
L
Hercules
14,240
570
36
1
0
411,796
6
L
Anhur
14,444
578
117
5
0
422,119
8
W
Achilles
14,696
588
53
2
0
475,889
6
W
Da Ji
15,021
601
81
3
0
470,397
12
L
Kukulkan
14,964
599
164
7
0
423,765
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role