Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 29
God Stats
8W - 4L
1,659 SR
Queue Stats
165W - 191L
1,449 Elo+
Solo
Fenrir
Fenrir
NEON-_-SEV3N
Fenrir
Level 17
God Stats
3W - 5L
1,287 SR
Queue Stats
64W - 49L
1,290 Elo+
Solo
Ra
Ra
PotentPecks
Ra
Level 19
God Stats
38W - 37L
1,360 SR
Queue Stats
719W - 764L
1,262 Elo+
Solo
Jing Wei
Jing Wei
WildWorvers
Jing Wei
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 34L
1,254 Elo+
Solo
Ne Zha
Ne Zha
eduardodiaz2023
Ne Zha
Level 27
God Stats
9W - 9L
1,308 SR
Queue Stats
110W - 132L
1,182 Elo+
Solo
Team Averages
Level 20
1,423 SR
1,287 Elo+

VS

Team Averages
Level 16
1,310 SR
1,247 Elo+
Bellona
Bellona
 
Bellona
Level 20
God Stats
54W - 65L
1,081 SR
Queue Stats
84W - 92L
1,212 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 13
God Stats
2W - 14L
1,075 SR
Queue Stats
11W - 48L
1,168 Elo+
Solo
Hun Batz
Hun Batz
F-SomeRested
Hun Batz
Level 28
God Stats
6W - 9L
1,500 SR
Queue Stats
35W - 38L
1,436 Elo+
Solo
Hera
Hera
SidAardvark
Hera
Level 11
God Stats
29W - 23L
1,394 SR
Queue Stats
32W - 33L
1,267 Elo+
Solo
Xing Tian
Xing Tian
genaemonator_21
Xing Tian
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
0 / 1 / 5
9,865
822
2,337
4,861
2,015
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
13 / 1 / 20
13,389
1,116
17,138
10,302
5,191
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 0 / 29
12,919
1,077
7,860
4,078
1,676
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
WildWorvers
Jing Wei
20
11 / 2 / 26
13,847
1,154
24,925
8,827
3,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 1 / 15
13,926
1,161
18,116
7,603
2,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

341

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 15 / 1
11,262
939
12,870
27,416
22,710
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
 
Chernobog
17
0 / 12 / 2
10,413
868
2,617
18,252
8,126
Hun Batz
F-SomeRested
Hun Batz
17
3 / 7 / 2
11,854
988
6,963
17,661
8,355
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 0 / 1
9,505
792
2,084
1,938
555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
genaemonator_21
Xing Tian
15
0 / 11 / 1
9,808
817
4,001
17,505
11,171
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
12
44
Kills
5
5
Deaths
45
95
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
1
5
2.5
L
Bellona
 
Bellona
2
15
1
0.17
L
Chernobog
 
Chernobog
0
12
2
0.08
L
Hun Batz
F-SomeRested
Hun Batz
3
7
2
0.57
W
Fenrir
13
1
20
23
W
5
0
29
19.5
L
0
0
1
0.5
W
Jing Wei
WildWorvers
Jing Wei
11
2
26
12
W
15
1
15
22.5
L
Xing Tian
genaemonator_21
Xing Tian
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,376
Damage
28,535
35,671
Taken
82,772
15,303
Mitigated
50,917
6,599
Healing
234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,337
463
0
0
4,861
2,015
0
1,909
2,952
6,731
0
L
Bellona
 
Bellona
12,870
4,242
0
135
27,416
22,710
0
3,459
23,957
0
36,755
L
Chernobog
 
Chernobog
2,617
1,197
0
0
18,252
8,126
0
957
17,295
0
22,295
L
Hun Batz
F-SomeRested
Hun Batz
6,963
2,949
0
0
17,661
8,355
0
905
16,756
0
17,647
W
Fenrir
17,138
7,765
0
867
10,302
5,191
0
939
9,363
0
29,641
W
7,860
1,458
1,600
0
4,078
1,676
0
379
3,699
23,093
0
L
2,084
882
0
0
1,938
555
0
645
1,293
9,724
0
W
Jing Wei
WildWorvers
Jing Wei
24,925
20,674
0
2,383
8,827
3,610
0
1,958
6,869
0
49,755
W
18,116
7,932
195
1,554
7,603
2,811
0
900
6,703
0
41,214
L
Xing Tian
genaemonator_21
Xing Tian
4,001
252
0
99
17,505
11,171
0
4,231
13,274
16,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,946
Gold Earned
52,842
187
Minions Killed
137
6
Camps Cleared
4
922,358
Distance Traveled
731,848
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,865
822
7
1
1
66,642
0
L
Bellona
11,262
939
47
4
3
187,136
0
L
Chernobog
10,413
868
32
3
0
139,985
1
L
Hun Batz
11,854
988
21
2
0
212,494
0
W
Fenrir
13,389
1,116
26
2
5
205,542
0
W
Ra
12,919
1,077
48
4
0
225,859
0
L
Hera
9,505
792
13
1
0
71,619
0
W
Jing Wei
13,847
1,154
62
5
0
188,063
0
W
Ne Zha
13,926
1,161
44
4
0
236,252
0
L
Xing Tian
9,808
817
24
2
1
120,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role