Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,640 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
6W - 4L
1,597 SR
Queue Stats
15W - 15L
1,676 Elo+
Solo
Sol
Sol
BirdNorris
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Goblinako
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,687 Elo+
Party 2
Neith
Neith
gerardsesa
Neith
Level 22
God Stats
22W - 20L
1,839 SR
Queue Stats
135W - 169L
1,774 Elo+
Party 2
Team Averages
Level 24
1,587 SR
1,655 Elo+

VS

Team Averages
Level 23
1,535 SR
1,560 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
EL_GATO_888_
Ares
Level 6
God Stats
7W - 4L
1,500 SR
Queue Stats
101W - 144L
1,679 Elo+
Solo
Fenrir
Fenrir
Nero Krypton
Fenrir
Level 28
God Stats
9W - 13L
1,460 SR
Queue Stats
14W - 16L
1,510 Elo+
Party 1
Neith
Neith
WarLlama1230
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hades
Hades
xKUSHKLOUDx808
Hades
Level 29
God Stats
3W - 1L
1,717 SR
Queue Stats
16W - 24L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
3
0 / 3 / 0
3,942
358
831
2,778
1,385
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
 
Cerberus
9
3 / 4 / 1
5,850
532
4,104
11,446
5,339
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

6
0 / 3 / 0
4,481
407
1,268
2,798
626
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
8
2 / 5 / 1
5,909
537
3,295
9,094
2,693
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
8
1 / 4 / 2
5,182
471
5,463
5,956
1,575
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
3 / 1 / 7
6,333
576
7,709
5,642
1,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 1 / 5
5,531
503
3,190
5,993
2,219
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
9
6 / 2 / 4
6,848
623
3,888
7,967
3,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 1 / 2
7,021
638
1,770
3,933
1,310
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 1 / 3
7,180
653
5,867
4,030
2,698
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
19
19
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
0
0
L
Cerberus
 
Cerberus
3
4
1
0.88
W
Hou Yi
 
Hou Yi
3
1
7
6.5
L
0
3
0
0
W
1
1
5
3.5
L
Thor
2
5
1
0.5
W
Fenrir
6
2
4
4
W
3
1
2
4
L
Neith
1
4
2
0.5
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,961
Damage
22,424
32,072
Taken
27,565
11,618
Mitigated
11,148
7,323
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
831
80
0
500
2,778
1,385
0
1,724
1,054
0
5,907
L
Cerberus
 
Cerberus
4,104
81
357
2,162
11,446
5,339
0
2,557
8,889
16,332
0
W
Hou Yi
 
Hou Yi
7,709
3,459
359
2,479
5,642
1,686
1,336
1,291
4,351
0
31,410
L
1,268
950
0
314
2,798
626
205
405
2,393
11,725
0
W
3,190
414
0
498
5,993
2,219
0
1,831
4,162
6,259
0
L
Thor
3,295
1,463
0
2,037
9,094
2,693
0
3,033
6,061
0
18,842
W
Fenrir
3,888
2,164
551
4,126
7,967
3,235
1,226
1,054
6,913
0
22,372
W
1,770
496
0
559
3,933
1,310
1,701
1,196
2,737
0
30,818
L
Neith
5,463
2,041
0
1,953
5,956
1,575
0
1,338
4,618
0
22,142
W
5,867
849
0
1,997
4,030
2,698
1,625
0
4,030
24,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,364
Gold Earned
32,913
122
Minions Killed
206
0
Camps Cleared
0
708,847
Distance Traveled
916,501
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,942
358
11
1
0
64,488
0
L
Cerberus
5,850
532
33
3
0
190,274
5
W
Hou Yi
6,333
576
53
5
0
187,618
1
L
Sol
4,481
407
24
2
0
94,360
0
W
Ares
5,531
503
3
0
0
188,672
1
L
Thor
5,909
537
31
3
0
186,981
1
W
Fenrir
6,848
623
42
4
0
182,375
0
W
Neith
7,021
638
62
6
0
202,135
0
L
Neith
5,182
471
23
2
0
172,744
2
W
Hades
7,180
653
46
4
0
155,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role