Player Matchup

Zeus
Zeus
Calicus90
Zeus
Level 68
God Stats
1W - 2L
1,251 SR
Queue Stats
12W - 18L
1,215 Elo+
Solo
Hades
Hades
Jungle Steve1
Hades
Level 84
God Stats
14W - 4L
1,811 SR
Queue Stats
34W - 33L
1,372 Elo+
Party 2
Hachiman
Hachiman
Potato Ladle
Hachiman
Level 46
God Stats
6W - 5L
1,695 SR
Queue Stats
60W - 52L
1,286 Elo+
Party 2
Team Averages
Level 66
1,586 SR
1,291 Elo+

VS

Team Averages
Level 44
1,503 SR
1,337 Elo+
Serqet
Serqet
 
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,460 Elo+
Party 1
Medusa
Medusa
egicruz5
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 1
Hel
Hel
th3third
Hel
Level 109
God Stats
168W - 155L
1,508 SR
Queue Stats
829W - 785L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
9 / 6 / 9
10,102
777
8,754
9,042
2,955
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
8 / 2 / 14
10,350
796
8,846
10,811
5,411
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Potato Ladle
Hachiman
12
10 / 1 / 8
10,522
809
9,555
8,503
2,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
3 / 11 / 3
9,125
702
5,731
13,465
8,453
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
egicruz5
Medusa
8
0 / 14 / 3
7,756
597
5,167
14,528
3,858
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 2 / 0
9,434
726
5,037
6,688
1,763
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
27
Kills
7
9
Deaths
27
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
11
3
0.41
W
Zeus
9
6
9
2.25
W
8
2
14
7.5
W
Hachiman
Potato Ladle
Hachiman
10
1
8
14
L
Medusa
egicruz5
Medusa
0
14
3
0.11
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,155
Damage
15,935
28,356
Taken
34,681
11,029
Mitigated
14,074
10,186
Healing
4,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,731
1,573
0
1,450
13,465
8,453
0
6,720
6,745
0
9,202
W
Zeus
8,754
1,854
672
1,170
9,042
2,955
958
2,091
6,471
22,552
0
W
8,846
1,195
1,046
4,431
10,811
5,411
784
1,397
9,252
37,663
0
W
Hachiman
Potato Ladle
Hachiman
9,555
7,062
643
2,224
8,503
2,663
1,407
1,567
6,798
0
32,987
L
Medusa
egicruz5
Medusa
5,167
2,633
0
710
14,528
3,858
0
7,400
7,128
0
15,553
L
5,037
264
0
2,017
6,688
1,763
161
3,520
3,168
36,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,974
Gold Earned
26,315
143
Minions Killed
96
0
Camps Cleared
0
612,412
Distance Traveled
568,282
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,125
702
4
0
0
198,669
4
W
Zeus
10,102
777
40
3
0
160,591
1
W
Hades
10,350
796
60
5
0
228,509
0
W
Hachiman
10,522
809
43
3
0
223,312
0
L
Medusa
7,756
597
15
1
0
189,170
0
L
Hel
9,434
726
77
6
0
180,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role