Player Matchup

Sun Wukong
Sun Wukong
Platinum I
Disenlightenment
Sun Wukong
Platinum I
Level 134
God Stats
5W - 4L
1,888 SR
Queue Stats
16W - 20L
1,995 MMR
Party 1
Fenrir
Fenrir
Gold III
Skolll_
Fenrir
Gold III
Level 86
God Stats
5W - 5L
1,786 SR
Queue Stats
7W - 8L
1,949 MMR
Solo
Kukulkan
Kukulkan
Platinum I
SwagarthThe420th
Kukulkan
Platinum I
Level 145
God Stats
2W - 2L
1,790 SR
Queue Stats
14W - 18L
2,006 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,822 SR
1,983 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,794 SR
1,940 MMR
Chaac
Chaac
Platinum II
TheRealBigDuck
Chaac
Platinum II
Level 77
God Stats
36W - 25L
1,631 SR
Queue Stats
62W - 61L
1,797 MMR
Party 2
Zeus
Zeus
Diamond III
TheRealMamba2
Zeus
Diamond III
Level 159
God Stats
1W - 0L
1,845 SR
Queue Stats
62W - 57L
2,065 MMR
Party 2
Heimdallr
Heimdallr
Diamond IV
o Caveman x
Heimdallr
Diamond IV
Level 158
God Stats
13W - 9L
1,906 SR
Queue Stats
143W - 141L
1,957 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Disenlightenment
Sun Wukong
15
2 / 6 / 11
14,371
599
18,096
32,242
18,451
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
Skolll_
Fenrir
17
13 / 7 / 4
16,649
694
21,292
29,323
24,808
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 7 / 11
15,856
661
17,381
17,756
13,412
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
BacchusKumbhakarnaJormungandrOdinPoseidon

VS

Bans
BastetYemojaAchillesAthenaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 10
16,116
672
10,075
28,094
36,664
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
12 / 7 / 4
17,808
742
32,432
16,723
5,865
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
o Caveman x
Heimdallr
16
2 / 8 / 10
15,375
641
19,419
20,091
9,558
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
20
Kills
20
20
Deaths
20
26
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Disenlightenment
Sun Wukong
2
6
11
1.25
L
Fenrir
Skolll_
Fenrir
13
7
4
2.14
L
5
7
11
1.5
W
6
5
10
2.2
W
12
7
4
2
W
Heimdallr
o Caveman x
Heimdallr
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,769
Damage
61,926
79,321
Taken
64,908
56,671
Mitigated
52,087
18,453
Healing
20,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Disenlightenment
Sun Wukong
18,096
4,622
0
7,172
32,242
18,451
622
14,214
18,028
0
62,861
L
Fenrir
Skolll_
Fenrir
21,292
4,358
0
7,109
29,323
24,808
651
12,141
17,182
0
56,910
L
17,381
736
0
4,172
17,756
13,412
317
6,723
11,033
88,523
0
W
10,075
1,974
0
9,996
28,094
36,664
450
11,814
16,280
646
33,656
W
32,432
1,685
0
4,758
16,723
5,865
620
1,873
14,850
104,663
0
W
Heimdallr
o Caveman x
Heimdallr
19,419
11,294
0
5,442
20,091
9,558
1,686
4,033
16,058
0
86,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,876
Gold Earned
49,299
289
Minions Killed
271
0
Camps Cleared
0
1,367,886
Distance Traveled
1,267,283
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,371
599
87
4
0
447,899
2
L
Fenrir
16,649
694
64
3
0
451,636
1
L
Kukulkan
15,856
661
138
6
0
468,351
0
W
Chaac
16,116
672
49
2
0
485,417
1
W
Zeus
17,808
742
129
5
0
393,709
2
W
Heimdallr
15,375
641
93
4
0
388,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role