Player Matchup

Hercules
Hercules
CARSANAB
Hercules
Level 23
God Stats
2W - 5L
1,357 SR
Queue Stats
13W - 17L
1,351 Elo+
Party 1
Thanatos
Thanatos
Dariolop
Thanatos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 76L
1,408 Elo+
Party 1
Sol
Sol
Seychiro
Sol
Level 27
God Stats
0W - 2L
1,259 SR
Queue Stats
1W - 3L
1,446 Elo+
Solo
Team Averages
Level 58
1,372 SR
1,402 Elo+

VS

Team Averages
Level 45
1,536 SR
1,417 Elo+
Bellona
Bellona
Omnicious
Bellona
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 113L
1,523 Elo+
Party 2
Fenrir
Fenrir
Skrok
Fenrir
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 24L
1,244 Elo+
Solo
Discordia
Discordia
ThiccAnimeSister
Discordia
Level 25
God Stats
6W - 4L
1,609 SR
Queue Stats
126W - 122L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CARSANAB
Hercules
12
3 / 6 / 8
11,911
596
11,836
22,744
25,653
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
Dariolop
Thanatos
15
13 / 6 / 3
14,152
708
18,046
15,947
6,313
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 6 / 7
11,866
593
9,552
10,912
3,580
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Omnicious
Bellona
16
6 / 2 / 10
15,412
771
15,983
20,042
19,656
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
Skrok
Fenrir
14
7 / 9 / 0
13,694
685
9,181
16,779
3,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
16
5 / 5 / 10
13,947
697
11,267
12,033
2,874
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
16
Kills
18
18
Deaths
16
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
CARSANAB
Hercules
3
6
8
1.17
L
Thanatos
Dariolop
Thanatos
13
6
3
2.42
W
Bellona
Omnicious
Bellona
6
2
10
5.5
L
0
6
7
0.58
W
Fenrir
Skrok
Fenrir
7
9
0
0.78
W
Discordia
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,434
Damage
36,431
49,603
Taken
48,854
35,546
Mitigated
26,340
21,036
Healing
10,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CARSANAB
Hercules
11,836
2,125
0
7,377
22,744
25,653
0
7,055
15,689
0
35,170
L
Thanatos
Dariolop
Thanatos
18,046
4,925
0
11,640
15,947
6,313
0
2,531
13,416
0
64,073
W
Bellona
Omnicious
Bellona
15,983
7,020
0
5,632
20,042
19,656
928
5,356
14,686
5,953
37,767
L
9,552
1,478
0
2,019
10,912
3,580
1,358
3,792
7,120
57,158
0
W
Fenrir
Skrok
Fenrir
9,181
4,516
0
4,811
16,779
3,810
669
2,145
14,634
0
30,600
W
Discordia
11,267
390
0
0
12,033
2,874
1,155
2,393
9,640
58,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,929
Gold Earned
43,053
224
Minions Killed
191
0
Camps Cleared
0
1,006,735
Distance Traveled
1,109,479
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,911
596
40
2
0
320,695
5
L
Thanatos
14,152
708
84
4
0
375,549
0
W
Bellona
15,412
771
61
3
0
393,837
6
L
Sol
11,866
593
100
5
0
310,491
0
W
Fenrir
13,694
685
38
2
0
317,342
8
W
Discordia
13,947
697
92
5
0
398,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role