Player Matchup

Fenrir
Fenrir
Frostmanburn
Fenrir
Level 19
God Stats
3W - 2L
1,763 SR
Queue Stats
17W - 19L
1,713 Elo+
Party 2
Baron Samedi
Baron Samedi
SandmanBeast
Baron Samedi
Level 40
God Stats
2W - 2L
1,692 SR
Queue Stats
17W - 9L
1,682 Elo+
Party 2
Bellona
Bellona
dylanismagical
Bellona
Level 14
God Stats
4W - 3L
1,738 SR
Queue Stats
14W - 13L
1,798 Elo+
Party 2
Team Averages
Level 24
1,731 SR
1,731 Elo+

VS

Team Averages
Level 82
1,427 SR
1,414 Elo+
Anubis
Anubis
LimpDíckJesus
Anubis
Level 66
God Stats
1W - 3L
1,282 SR
Queue Stats
41W - 44L
1,394 Elo+
Party 1
Heimdallr
Heimdallr
Pyrostealer
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,326 Elo+
Party 1
Chaac
Chaac
Żhong
Chaac
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 22L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 6 / 10
17,421
697
11,677
17,205
10,005
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
SandmanBeast
Baron Samedi
18
10 / 5 / 11
17,206
688
22,953
16,709
8,674
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 5 / 14
15,072
603
10,388
18,934
16,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 3
16,077
643
12,951
17,333
7,712
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Pyrostealer
Heimdallr
15
3 / 10 / 6
14,605
584
11,254
15,261
6,477
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
Żhong
Chaac
15
6 / 7 / 8
15,508
620
16,754
26,277
39,658
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
23
Kills
16
16
Deaths
23
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
6
10
2.33
L
7
6
3
1.42
L
Heimdallr
Pyrostealer
Heimdallr
3
10
6
0.6
W
Baron Samedi
SandmanBeast
Baron Samedi
10
5
11
3.1
W
4
5
14
2.2
L
Chaac
Żhong
Chaac
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,018
Damage
40,959
52,848
Taken
58,871
34,968
Mitigated
53,847
14,750
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,677
1,956
0
3,701
17,205
10,005
915
4,712
12,493
0
69,599
L
12,951
130
0
6,791
17,333
7,712
948
8,423
8,910
105,045
0
L
Heimdallr
Pyrostealer
Heimdallr
11,254
4,120
0
839
15,261
6,477
711
5,988
9,273
0
48,022
W
Baron Samedi
SandmanBeast
Baron Samedi
22,953
1,296
2,682
6,737
16,709
8,674
879
1,930
14,779
83,459
0
W
10,388
3,334
0
1,630
18,934
16,289
453
6,368
12,566
0
29,438
L
Chaac
Żhong
Chaac
16,754
2,782
0
8,667
26,277
39,658
182
8,918
17,359
0
48,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,699
Gold Earned
46,190
244
Minions Killed
302
0
Camps Cleared
0
1,470,935
Distance Traveled
1,218,569
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,421
697
89
4
0
521,127
4
L
Anubis
16,077
643
171
7
0
374,490
4
L
Heimdallr
14,605
584
77
3
0
403,825
0
W
Baron Samedi
17,206
688
123
5
0
444,875
6
W
Bellona
15,072
603
32
1
0
504,933
8
L
Chaac
15,508
620
54
2
0
440,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role