Player Matchup

Pele
Pele
CGFlowerBoy
Pele
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 6L
1,488 Elo+
Party 1
Ganesha
Ganesha
Chief Ozs
Ganesha
Level 129
God Stats
5W - 6L
1,528 SR
Queue Stats
29W - 24L
1,560 Elo+
Party 1
Izanami
Izanami
MidnightD21
Izanami
Level 44
God Stats
4W - 4L
1,446 SR
Queue Stats
12W - 15L
1,256 Elo+
Solo
Team Averages
Level 95
1,491 SR
1,435 Elo+

VS

Team Averages
Level 66
1,571 SR
1,432 Elo+
Chiron
Chiron
Its_Ixbalanque
Chiron
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 137L
1,604 Elo+
Solo
Hun Batz
Hun Batz
The_Royal_Spade
Hun Batz
Level 82
God Stats
4W - 8L
1,413 SR
Queue Stats
81W - 87L
1,347 Elo+
Solo
Jormungandr
Jormungandr
TinierFiddle376
Jormungandr
Level 56
God Stats
2W - 3L
1,801 SR
Queue Stats
54W - 66L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 5 / 6
12,983
811
19,357
16,221
4,917
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Chief Ozs
Ganesha
13
1 / 4 / 15
11,747
734
5,979
16,926
15,795
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
MidnightD21
Izanami
12
7 / 4 / 5
11,140
696
9,290
10,786
6,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 2
10,082
630
6,433
9,087
2,124
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
13
6 / 8 / 4
12,111
757
10,988
15,128
4,217
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
TinierFiddle376
Jormungandr
12
4 / 8 / 2
10,759
672
13,036
20,411
7,003
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
20
Kills
13
13
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
12
5
6
3
W
Ganesha
Chief Ozs
Ganesha
1
4
15
2.13
L
3
4
2
1
W
Izanami
MidnightD21
Izanami
7
4
5
2.38
L
Hun Batz
6
8
4
1
L
Jormungandr
TinierFiddle376
Jormungandr
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,626
Damage
30,457
43,933
Taken
44,626
27,339
Mitigated
13,344
7,799
Healing
5,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,357
4,986
0
5,045
16,221
4,917
803
4,606
11,615
0
43,913
W
Ganesha
Chief Ozs
Ganesha
5,979
698
0
750
16,926
15,795
48
4,388
12,538
31,102
325
L
6,433
3,596
65
1,973
9,087
2,124
112
1,826
7,261
0
25,503
W
Izanami
MidnightD21
Izanami
9,290
5,763
843
1,161
10,786
6,627
1,630
4,074
6,712
0
31,879
L
Hun Batz
10,988
2,555
0
298
15,128
4,217
0
1,073
14,055
0
38,646
L
Jormungandr
TinierFiddle376
Jormungandr
13,036
3,427
0
3,510
20,411
7,003
15
2,923
17,488
37,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,870
Gold Earned
32,952
160
Minions Killed
145
0
Camps Cleared
0
888,542
Distance Traveled
777,641
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,983
811
73
5
0
335,308
1
W
Ganesha
11,747
734
14
1
0
283,612
5
L
Chiron
10,082
630
50
3
0
217,604
1
W
Izanami
11,140
696
73
5
0
269,622
0
L
Hun Batz
12,111
757
46
3
0
286,069
4
L
Jormungandr
10,759
672
49
3
0
273,968
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role