Player Matchup

Baron Samedi
Baron Samedi
BLU3T3MP3ST
Baron Samedi
Level 21
God Stats
2W - 3L
1,288 SR
Queue Stats
21W - 17L
1,221 Elo+
Solo
Mercury
Mercury
Kendobandit
Mercury
Level 45
God Stats
12W - 17L
1,239 SR
Queue Stats
110W - 132L
1,500 Elo+
Party 1
Horus
Horus
Smolenko
Horus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 1
Team Averages
Level 38
1,342 SR
1,407 Elo+

VS

Team Averages
Level 76
1,464 SR
1,277 Elo+
He Bo
He Bo
 
He Bo
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
MamaKali
Khepri
Level 101
God Stats
4W - 3L
1,500 SR
Queue Stats
52W - 53L
1,296 Elo+
Solo
Neith
Neith
Valeres
Neith
Level 11
God Stats
10W - 13L
1,392 SR
Queue Stats
13W - 27L
1,036 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLU3T3MP3ST
Baron Samedi
17
9 / 5 / 11
17,171
636
32,646
19,849
8,812
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Kendobandit
Mercury
16
10 / 6 / 7
17,279
640
18,360
19,251
12,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Smolenko
Horus
15
4 / 1 / 10
16,811
623
7,529
24,788
44,130
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
11 / 3 / 1
18,607
689
26,082
18,576
7,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
MamaKali
Khepri
15
0 / 3 / 11
16,529
612
7,314
24,911
42,057
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Valeres
Neith
12
1 / 17 / 3
14,351
532
13,035
24,682
8,953
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
23
Kills
12
12
Deaths
23
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
11
3
1
3.83
W
Baron Samedi
BLU3T3MP3ST
Baron Samedi
9
5
11
2.9
W
Mercury
Kendobandit
Mercury
10
6
7
2.25
L
Khepri
MamaKali
Khepri
0
3
11
1.83
W
Horus
Smolenko
Horus
4
1
10
9
L
Neith
Valeres
Neith
1
17
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,535
Damage
46,431
63,888
Taken
68,169
65,696
Mitigated
58,460
30,638
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
26,082
1,444
0
3,912
18,576
7,450
994
9,767
8,809
104,217
0
W
Baron Samedi
BLU3T3MP3ST
Baron Samedi
32,646
1,738
3,297
7,245
19,849
8,812
955
11,182
8,667
111,058
0
W
Mercury
Kendobandit
Mercury
18,360
7,908
0
3,373
19,251
12,754
436
10,432
8,819
0
42,106
L
Khepri
MamaKali
Khepri
7,314
646
1,272
2,919
24,911
42,057
29
10,551
14,360
31,072
0
W
Horus
Smolenko
Horus
7,529
2,129
6,145
10,578
24,788
44,130
360
11,814
12,974
18,342
18,199
L
Neith
Valeres
Neith
13,035
3,311
0
2,610
24,682
8,953
1,026
15,022
9,660
0
62,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,261
Gold Earned
49,487
226
Minions Killed
282
0
Camps Cleared
0
1,322,791
Distance Traveled
1,261,719
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
18,607
689
147
5
0
441,174
0
W
Baron Samedi
17,171
636
138
5
0
419,708
8
W
Mercury
17,279
640
53
2
0
481,043
0
L
Khepri
16,529
612
45
2
0
466,348
7
W
Horus
16,811
623
35
1
0
422,040
8
L
Neith
14,351
532
90
3
0
354,197
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role