Player Matchup

Hades
Hades
DeathGamerRO
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Neith
Neith
DzusMestnij
Neith
Level 26
God Stats
1W - 0L
1,420 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
HabKeinMana
Bakasura
Level 29
God Stats
25W - 15L
1,533 SR
Queue Stats
82W - 107L
1,342 Elo+
Solo
Ymir
Ymir
NeYRoZ_X
Ymir
Level 29
God Stats
18W - 14L
1,594 SR
Queue Stats
139W - 182L
1,291 Elo+
Party 3
Thor
Thor
zZ_NZoO_Zz
Thor
Level 17
God Stats
5W - 2L
1,391 SR
Queue Stats
84W - 139L
1,280 Elo+
Party 3
Team Averages
Level 24
1,488 SR
1,383 Elo+

VS

Team Averages
Level 24
1,440 SR
1,257 Elo+
Nemesis
Nemesis
Raztatouf3925
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,201 Elo+
Party 1
Hun Batz
Hun Batz
SAMURAI_XSLASH4
Hun Batz
Level 15
God Stats
0W - 2L
1,239 SR
Queue Stats
6W - 17L
1,150 Elo+
Party 2
Kali
Kali
YT_TIQO
Kali
Level 27
God Stats
9W - 11L
1,460 SR
Queue Stats
60W - 63L
1,347 Elo+
Party 2
Medusa
Medusa
lulucoc_YTB
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
xRAFxAzermy
Thanatos
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 17L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 2 / 3
6,602
550
7,110
6,126
2,880
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes

Shoes

+6%
Movement Speed

10
7 / 3 / 0
6,695
558
6,206
4,974
1,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
HabKeinMana
Bakasura
12
4 / 0 / 2
7,467
622
3,753
5,337
1,591
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
8
3 / 3 / 2
5,688
474
3,615
5,592
2,142
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 2 / 2
5,043
420
4,252
4,166
1,104
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
1 / 6 / 0
5,582
465
2,594
7,715
2,019
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
7
1 / 5 / 3
5,070
423
3,367
6,850
1,804
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
YT_TIQO
Kali
10
5 / 2 / 1
6,773
564
3,797
9,505
2,696
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
7
1 / 6 / 2
5,523
460
3,074
5,815
1,712
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
xRAFxAzermy
Thanatos
8
1 / 3 / 1
5,486
457
2,174
4,617
1,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
21
Kills
9
10
Deaths
22
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
W
7
3
0
2.33
W
Bakasura
HabKeinMana
Bakasura
4
0
2
5
W
Ymir
3
3
2
1.33
L
Nemesis
1
6
0
0.17
L
Hun Batz
1
5
3
0.5
L
Kali
YT_TIQO
Kali
5
2
1
2.75
L
Medusa
1
6
2
0.33
L
Thanatos
xRAFxAzermy
Thanatos
1
3
1
0.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,936
Damage
15,006
26,195
Taken
34,502
9,395
Mitigated
9,533
6,607
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,110
573
250
724
6,126
2,880
0
0
6,126
21,179
0
W
6,206
3,957
0
730
4,974
1,678
1,775
0
4,974
0
26,628
W
Bakasura
HabKeinMana
Bakasura
3,753
3,010
0
4,116
5,337
1,591
0
0
5,337
0
46,857
W
Ymir
3,615
1,361
0
616
5,592
2,142
806
0
5,592
12,996
0
L
Nemesis
2,594
1,625
0
950
7,715
2,019
0
3,011
4,553
0
20,013
L
Hun Batz
3,367
1,152
159
229
6,850
1,804
0
1,147
5,683
0
11,118
L
Kali
YT_TIQO
Kali
3,797
1,483
0
3,156
9,505
2,696
0
1,820
7,675
0
29,949
L
Medusa
3,074
1,658
0
170
5,815
1,712
0
3,392
2,413
0
11,110
L
Thanatos
xRAFxAzermy
Thanatos
2,174
1,152
0
2,115
4,617
1,302
0
1,355
3,262
0
13,974
W
4,252
547
0
171
4,166
1,104
669
0
4,166
0
15,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,495
Gold Earned
28,434
229
Minions Killed
134
0
Camps Cleared
0
1,071,244
Distance Traveled
846,800
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,602
550
39
3
0
194,750
1
W
Neith
6,695
558
44
4
0
177,599
0
W
Bakasura
7,467
622
101
8
0
305,507
0
W
Ymir
5,688
474
17
1
0
199,132
0
L
Nemesis
5,582
465
32
3
0
171,354
1
L
Hun Batz
5,070
423
10
1
0
178,289
5
L
Kali
6,773
564
51
4
0
217,789
4
L
Medusa
5,523
460
10
1
0
138,796
2
L
Thanatos
5,486
457
31
3
0
140,572
0
W
Thor
5,043
420
28
2
0
194,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role